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	<id>https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Ability%3AMind_Lock</id>
	<title>Ability:Mind Lock - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Ability%3AMind_Lock"/>
	<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;action=history"/>
	<updated>2026-05-10T17:39:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=15917&amp;oldid=prev</id>
		<title>Gpe at 20:45, 17 April 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=15917&amp;oldid=prev"/>
		<updated>2026-04-17T20:45:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:45, 17 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pre=passive&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pre=passive&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects|mental}} and {{L|Category|Control effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{L|Ability|Taunt}}.{{MetaChange|key=immunities.effects|mode=2|value=control}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having your behavior changed}}{{MetaChange|key=immunities.other|mode=2|value=Having your INT changed}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects|mental}} and {{L|Category|Control effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9361&amp;oldid=prev</id>
		<title>Gpe: // via Wikitext Extension for VSCode</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9361&amp;oldid=prev"/>
		<updated>2025-08-05T05:06:46Z</updated>

		<summary type="html">&lt;p&gt;// via Wikitext Extension for VSCode&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:06, 5 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pre=passive&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The &lt;/del&gt;effects&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; of Mind Lock are maintained even if &lt;/del&gt;{{L|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Condition&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transformed&lt;/del&gt;}}.{{MetaChange|key=immunities.effects|mode=2|value=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mental&lt;/del&gt;}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Behavior&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changed&lt;/del&gt;}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your&lt;/del&gt; INT &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changed&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; effects|mental}} and {{L|Category|Control&lt;/ins&gt; effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MetaChange|key=immunities.&lt;/ins&gt;effects&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|mode=2|value=mental}}&lt;/ins&gt;{{L|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ability&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taunt&lt;/ins&gt;}}.{{MetaChange|key=immunities.effects|mode=2|value=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;control&lt;/ins&gt;}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;behavior&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changed&lt;/ins&gt;}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your&lt;/ins&gt; INT &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changed&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|storm=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|storm=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|special=1&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9359&amp;oldid=prev</id>
		<title>Gpe at 19:21, 4 August 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9359&amp;oldid=prev"/>
		<updated>2025-08-04T19:21:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:21, 4 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pre=passive&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pre=passive&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}. The effects of Mind Lock are maintained even if {{L|Condition|Transformed}}.{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;behavior&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changed&lt;/del&gt;}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your&lt;/del&gt; INT &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changed&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}. The effects of Mind Lock are maintained even if {{L|Condition|Transformed}}.{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Behavior&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changed&lt;/ins&gt;}}{{MetaChange|key=immunities.other|mode=2|value=Having &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your&lt;/ins&gt; INT &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changed&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9350&amp;oldid=prev</id>
		<title>Gpe at 19:08, 4 August 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9350&amp;oldid=prev"/>
		<updated>2025-08-04T19:08:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:08, 4 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|storm=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|storm=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|special=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9346&amp;oldid=prev</id>
		<title>Gpe at 19:06, 4 August 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9346&amp;oldid=prev"/>
		<updated>2025-08-04T19:06:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 4 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pre=passive&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pre=passive&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|immune=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}.{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having your behavior changed}}{{MetaChange|key=immunities.other|mode=2|value=Having your INT changed}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}. The effects of Mind Lock are maintained even if {{L|Condition|Transformed&lt;/ins&gt;}}.{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having your behavior changed}}{{MetaChange|key=immunities.other|mode=2|value=Having your INT changed}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fstat=int&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fflu=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9344&amp;oldid=prev</id>
		<title>Gpe: // via Wikitext Extension for VSCode</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Mind_Lock&amp;diff=9344&amp;oldid=prev"/>
		<updated>2025-08-04T18:57:29Z</updated>

		<summary type="html">&lt;p&gt;// via Wikitext Extension for VSCode&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#invoke:A|a&lt;br /&gt;
|name=Mind Lock&lt;br /&gt;
|magic=1&lt;br /&gt;
|pre=passive&lt;br /&gt;
|immune=1&lt;br /&gt;
|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}.{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having your behavior changed}}{{MetaChange|key=immunities.other|mode=2|value=Having your INT changed}}&lt;br /&gt;
|fstat=int&lt;br /&gt;
|fflu=1&lt;br /&gt;
|storm=1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
</feed>