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	<id>https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Ability%3AUndead_Hunter</id>
	<title>Ability:Undead Hunter - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Ability%3AUndead_Hunter"/>
	<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;action=history"/>
	<updated>2026-06-25T21:18:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16132&amp;oldid=prev</id>
		<title>Gpe at 08:39, 19 May 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16132&amp;oldid=prev"/>
		<updated>2026-05-19T08:39:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:39, 19 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mat=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mat=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|dur=nl&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|matx=Something symbolic of your deity. A piece of the type of undead being summoned.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|matx=Something symbolic of your deity. A piece of the type of undead being summoned.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=Set up a ritual space no greater than 30 feet wide in any direction that a {{L|Condition|Dueling|duel}} will take place in. You must be the only creature within this ritual space. The target then makes their {{UNP}} {{L|Core|Feat Interaction|feat save}}. They adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=Set up a ritual space no greater than 30 feet wide in any direction that a {{L|Condition|Dueling|duel}} will take place in. You must be the only creature within this ritual space. The target then makes their {{UNP}} {{L|Core|Feat Interaction|feat save}}. They adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16125&amp;oldid=prev</id>
		<title>Gpe at 08:01, 19 May 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16125&amp;oldid=prev"/>
		<updated>2026-05-19T08:01:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:01, 19 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to within the ritual and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|modified]] such that nobody can exit or enter the space until the {{L|Condition|Dueling|duel}} is complete. Creatures within the space cannot affect creatures outside it or vice versa. The {{L|Condition|Dueling|duel}} only ends if either you or the target {{L|Condition|Dead|die}}. It cannot be forfeited. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain in the site of the ritual or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to remain at the ritual site. These are {{L|Category|Duel modifying effects}}. So, if {{L|Ability|Reactive Bow Out}} is used on Undead Hunter, it becomes an ordinary {{L|Condition|Dueling|duel}}. {{L|Ability|Duel Swap}} can be used to change places with a creature within the {{L|Condition|Dueling|duel}} from outside it.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to within the ritual and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|modified]] such that nobody can exit or enter the space until the {{L|Condition|Dueling|duel}} is complete. Creatures within the space cannot affect creatures outside it or vice versa. The {{L|Condition|Dueling|duel}} only ends if either you or the target {{L|Condition|Dead|die}}. It cannot be forfeited. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain in the site of the ritual or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to remain at the ritual site. These are {{L|Category|Duel modifying effects}}. So, if {{L|Ability|Reactive Bow Out}} is used on Undead Hunter, it becomes an ordinary {{L|Condition|Dueling|duel}}. {{L|Ability|Duel Swap}} can be used to change places with a creature within the {{L|Condition|Dueling|duel}} from outside it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles. You may also have up to {{P}} additional creatures be within the ritual space as you use Undead Hunter. They will be part of the {{L|Condition|Dueling|duel}}. However, the target may choose to bring a number of creatures with them equal to the number that you have joining you. The target must select from creatures they have {{L|Category|Control effects|control}} over and can only be creatures within their proximity at the moment Undead Hunter is executed. The&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; total&lt;/del&gt; {{BR}} and {{LVL}} of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creatures&lt;/del&gt; the target brings cannot exceed their own. The {{L|Condition|Dueling|duel}} still ends when either you or the target {{L|Condition|Dead|dies}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles. You may also have up to {{P}} additional creatures be within the ritual space as you use Undead Hunter. They will be part of the {{L|Condition|Dueling|duel}}. However, the target may choose to bring a number of creatures with them equal to the number that you have joining you. The target must select from creatures they have {{L|Category|Control effects|control}} over and can only be creatures within their proximity at the moment Undead Hunter is executed. The {{BR}} and {{LVL}} of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each creature&lt;/ins&gt; the target brings cannot exceed their own. The {{L|Condition|Dueling|duel}} still ends when either you or the target {{L|Condition|Dead|dies}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} {{F}} miles and the number of additional creatures you can bring increases to {{F}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} {{F}} miles and the number of additional creatures you can bring increases to {{F}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16124&amp;oldid=prev</id>
		<title>Gpe at 07:56, 19 May 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16124&amp;oldid=prev"/>
		<updated>2026-05-19T07:56:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:56, 19 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=Set up a ritual space no greater than 30 feet wide in any direction that a {{L|Condition|Dueling|duel}} will take place in. You must be the only creature within this ritual space. The target then makes their {{UNP}} {{L|Core|Feat Interaction|feat save}}. They adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=Set up a ritual space no greater than 30 feet wide in any direction that a {{L|Condition|Dueling|duel}} will take place in. You must be the only creature within this ritual space. The target then makes their {{UNP}} {{L|Core|Feat Interaction|feat save}}. They adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to within the ritual and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|modified]] such that nobody can exit or enter the space until the {{L|Condition|Dueling|duel}} is complete. Creatures within the space cannot affect creatures outside it or vice versa. The {{L|Condition|Dueling|duel}} only ends if either you or the target {{L|Condition|Dead|die}}. It cannot be forfeited. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain in the site of the ritual or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to remain at the ritual site. These are {{L|Category|Duel modifying effects}}. So, if {{L|Ability|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Active&lt;/del&gt; Bow Out}} is used on Undead Hunter, it becomes an ordinary {{L|Condition|Dueling|duel}}. {{L|Ability|Duel Swap}} can be used to change places with a creature within the {{L|Condition|Dueling|duel}} from outside it.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to within the ritual and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|modified]] such that nobody can exit or enter the space until the {{L|Condition|Dueling|duel}} is complete. Creatures within the space cannot affect creatures outside it or vice versa. The {{L|Condition|Dueling|duel}} only ends if either you or the target {{L|Condition|Dead|die}}. It cannot be forfeited. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain in the site of the ritual or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to remain at the ritual site. These are {{L|Category|Duel modifying effects}}. So, if {{L|Ability|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reactive&lt;/ins&gt; Bow Out}} is used on Undead Hunter, it becomes an ordinary {{L|Condition|Dueling|duel}}. {{L|Ability|Duel Swap}} can be used to change places with a creature within the {{L|Condition|Dueling|duel}} from outside it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles. You may also have up to {{P}} additional creatures be within the ritual space as you use Undead Hunter. They will be part of the {{L|Condition|Dueling|duel}}. However, the target may choose to bring a number of creatures with them equal to the number that you have joining you. The target must select from creatures they have {{L|Category|Control effects|control}} over and can only be creatures within their proximity at the moment Undead Hunter is executed. The total {{BR}} and {{LVL}} of creatures the target brings cannot exceed their own. The {{L|Condition|Dueling|duel}} still ends when either you or the target {{L|Condition|Dead|dies}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles. You may also have up to {{P}} additional creatures be within the ritual space as you use Undead Hunter. They will be part of the {{L|Condition|Dueling|duel}}. However, the target may choose to bring a number of creatures with them equal to the number that you have joining you. The target must select from creatures they have {{L|Category|Control effects|control}} over and can only be creatures within their proximity at the moment Undead Hunter is executed. The total {{BR}} and {{LVL}} of creatures the target brings cannot exceed their own. The {{L|Condition|Dueling|duel}} still ends when either you or the target {{L|Condition|Dead|dies}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16120&amp;oldid=prev</id>
		<title>Gpe at 07:40, 19 May 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16120&amp;oldid=prev"/>
		<updated>2026-05-19T07:40:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:40, 19 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|matx=Something symbolic of your deity. A piece of the type of undead being summoned.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|matx=Something symbolic of your deity. A piece of the type of undead being summoned.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=The target adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Set up a ritual space no greater than 30 feet wide in any direction that a {{L|Condition|Dueling|duel}} will take place in. You must be the only creature within this ritual space. &lt;/ins&gt;The target&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; then makes their {{UNP}} {{L|Core|Feat Interaction|feat save}}. They&lt;/ins&gt; adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Note|The only part of this ability that {{L|Duel modifying effects|modifies Duels}} is that the battle is a &quot;fight to the death&quot;. If {{L|Ability|Active Bow Out}} is used on Undead Hunter, this merely becomes a normal {{L|Condition|Dueling|Duel}}.}}&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;location&lt;/del&gt; and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|modified]] such that it only ends &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/del&gt; {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Material&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Plane&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and&lt;/del&gt; to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;site&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ritual&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ritual&lt;/ins&gt; and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|modified]] such that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; nobody can exit or enter the space until the {{L|Condition|Dueling|duel}} is complete. Creatures within the space cannot affect creatures outside&lt;/ins&gt; it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; or vice versa. The {{L|Condition|Dueling|duel}}&lt;/ins&gt; only ends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;either&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or the target&lt;/ins&gt; {{L|Condition|Dead&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|die&lt;/ins&gt;}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It cannot be forfeited&lt;/ins&gt;. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; in the site of the ritual&lt;/ins&gt; or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; remain at&lt;/ins&gt; the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ritual&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;site.&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These are {{L|Category|Duel modifying effects}}. So, if {{L|Ability|Active Bow Out}} is used on Undead Hunter, it becomes an ordinary {{L|Condition|Dueling|duel}}. {{L|Ability|Duel Swap}} can be used&lt;/ins&gt; to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; change places with a creature within&lt;/ins&gt; the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{L|Condition|Dueling|duel}}&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outside&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles. You may also have up to {{P}} additional creatures be within the ritual space as you use Undead Hunter. They will be part of the {{L|Condition|Dueling|duel}}. However, the target may choose to bring a number of creatures with them equal to the number that you have joining you. The target must select from creatures they have {{L|Category|Control effects|control}} over and can only be creatures within their proximity at the moment Undead Hunter is executed. The total {{BR}} and {{LVL}} of creatures the target brings cannot exceed their own. The {{L|Condition|Dueling|duel}} still ends when either you or the target {{L|Condition|Dead|dies}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} {{F}} miles.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} {{F}} miles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; and the number of additional creatures you can bring increases to {{F}}&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16118&amp;oldid=prev</id>
		<title>Gpe at 07:02, 19 May 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=16118&amp;oldid=prev"/>
		<updated>2026-05-19T07:02:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:02, 19 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Note|The only part of this ability that {{L|Duel modifying effects|modifies Duels}} is that the battle is a &quot;fight to the death&quot;. If {{L|Ability|Active Bow Out}} is used on Undead Hunter, this merely becomes a normal {{L|Condition|Dueling|Duel}}.}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Note|The only part of this ability that {{L|Duel modifying effects|modifies Duels}} is that the battle is a &quot;fight to the death&quot;. If {{L|Ability|Active Bow Out}} is used on Undead Hunter, this merely becomes a normal {{L|Condition|Dueling|Duel}}.}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modified&lt;/del&gt;]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modified&lt;/ins&gt;]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=12839&amp;oldid=prev</id>
		<title>Gpe: // via Wikitext Extension for VSCode</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=12839&amp;oldid=prev"/>
		<updated>2025-10-24T00:38:43Z</updated>

		<summary type="html">&lt;p&gt;// via Wikitext Extension for VSCode&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:38, 24 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|matx=Something symbolic of your deity. A piece of the type of undead being summoned.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|matx=Something symbolic of your deity. A piece of the type of undead being summoned.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=The target adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SNK&lt;/del&gt;}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|e=The target adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in &#039;&#039;addition&#039;&#039; to any {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UNP&lt;/ins&gt;}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual&#039;s incantation. The {{GM}} may also adjust the target&#039;s bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Note|The only part of this ability that {{L|Duel modifying effects|modifies Duels}} is that the battle is a &quot;fight to the death&quot;. If {{L|Ability|Active Bow Out}} is used on Undead Hunter, this merely becomes a normal {{L|Condition|Dueling|Duel}}.}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Note|The only part of this ability that {{L|Duel modifying effects|modifies Duels}} is that the battle is a &quot;fight to the death&quot;. If {{L|Ability|Active Bow Out}} is used on Undead Hunter, this merely becomes a normal {{L|Condition|Dueling|Duel}}.}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=9180&amp;oldid=prev</id>
		<title>Gpe at 06:27, 14 July 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=9180&amp;oldid=prev"/>
		<updated>2025-07-14T06:27:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:27, 14 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|long=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|long=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|i=f&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|i=f&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|attribute=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snk&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|attribute=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unp&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|duelMod=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|duelMod=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|range=10m&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|range=10m&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=8604&amp;oldid=prev</id>
		<title>Gpe at 01:49, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=8604&amp;oldid=prev"/>
		<updated>2025-05-05T01:49:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:49, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|req=Target must be [[:Category:Undead creatures|undead]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Abilities&lt;/del&gt;]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilities&lt;/ins&gt;]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} {{P}} miles.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} {{F}} miles.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} {{F}} miles.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=5892&amp;oldid=prev</id>
		<title>Gpe: // via Wikitext Extension for VSCode</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=5892&amp;oldid=prev"/>
		<updated>2025-02-10T18:59:56Z</updated>

		<summary type="html">&lt;p&gt;// via Wikitext Extension for VSCode&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:59, 10 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine Abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|success=Target is aware that you are hunting them, becomes {{L|Keyword|Resistance|Resistant}} to your [[:Category:Divinely powered abilities|divine Abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Pro]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|pro=The range of this ritual becomes 10 {{Times}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{P}} miles&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Flu]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|flu=The range of this ritual becomes 10 {{Times}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{F}} miles&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=5890&amp;oldid=prev</id>
		<title>Gpe: // via Wikitext Extension for VSCode</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Ability:Undead_Hunter&amp;diff=5890&amp;oldid=prev"/>
		<updated>2025-02-10T18:58:39Z</updated>

		<summary type="html">&lt;p&gt;// via Wikitext Extension for VSCode&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:58, 10 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|range=10m&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|range=10m&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mp=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mp=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|d=self&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mat=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mat=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|displacement=1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
</feed>