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	<id>https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Core%3ACascade_Expansion</id>
	<title>Core:Cascade Expansion - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Core%3ACascade_Expansion"/>
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	<updated>2026-05-10T18:25:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Cascade_Expansion&amp;diff=8099&amp;oldid=prev</id>
		<title>Gpe at 21:27, 31 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Cascade_Expansion&amp;diff=8099&amp;oldid=prev"/>
		<updated>2025-03-31T21:27:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:27, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Cascade Expansion|An {{L|Category|Abilities|ability}} that &#039;&#039;&#039;cascades&#039;&#039;&#039; is one that executes again if it hits the target and does not {{L|Core|Fizzles|fizzle}}. This can happen a maximum number of times equal to the value specified in the expansion range and occur sequentially, each new target being within the expansion range of the previous. You choose the additional targets. These extra executions do &#039;&#039;not&#039;&#039; count as new attacks for the purposes of {{L|Core|Multiple Attacks|attack penalties}}, although they must still be rolled.}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Cascade Expansion|An {{L|Category|Abilities|ability}} that &#039;&#039;&#039;cascades&#039;&#039;&#039; is one that executes again if it hits the target and does not {{L|Core|Fizzles|fizzle}}. This can happen a maximum number of times equal to the value specified in the expansion range and occur sequentially, each new target being within the expansion range of the previous. You choose the additional targets. These extra executions do &#039;&#039;not&#039;&#039; count as new attacks for the purposes of {{L|Core|Multiple Attacks|attack penalties}}, although they must still be rolled.}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Expansions]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Cascade_Expansion&amp;diff=7222&amp;oldid=prev</id>
		<title>Gpe: // via Wikitext Extension for VSCode</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Cascade_Expansion&amp;diff=7222&amp;oldid=prev"/>
		<updated>2025-03-18T20:24:49Z</updated>

		<summary type="html">&lt;p&gt;// via Wikitext Extension for VSCode&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Core|name=Cascade Expansion|An {{L|Category|Abilities|ability}} that &amp;#039;&amp;#039;&amp;#039;cascades&amp;#039;&amp;#039;&amp;#039; is one that executes again if it hits the target and does not {{L|Core|Fizzles|fizzle}}. This can happen a maximum number of times equal to the value specified in the expansion range and occur sequentially, each new target being within the expansion range of the previous. You choose the additional targets. These extra executions do &amp;#039;&amp;#039;not&amp;#039;&amp;#039; count as new attacks for the purposes of {{L|Core|Multiple Attacks|attack penalties}}, although they must still be rolled.}}&lt;/div&gt;</summary>
		<author><name>Gpe</name></author>
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