<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Core%3AHit_Points_and_Mana_Points</id>
	<title>Core:Hit Points and Mana Points - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Core%3AHit_Points_and_Mana_Points"/>
	<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;action=history"/>
	<updated>2026-05-10T13:58:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=15774&amp;oldid=prev</id>
		<title>Gpe at 07:30, 25 March 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=15774&amp;oldid=prev"/>
		<updated>2026-03-25T07:30:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:30, 25 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Traits&lt;/del&gt;]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stats&lt;/ins&gt;]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=7858&amp;oldid=prev</id>
		<title>Gpe at 22:47, 29 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=7858&amp;oldid=prev"/>
		<updated>2025-03-29T22:47:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:47, 29 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (HP) and &#039;&#039;&#039;Mana Points&#039;&#039;&#039; (MP). And as characters level up, they continue to gain more. Partway through every rank, characters gain a &#039;&#039;&#039;hit die&#039;&#039;&#039; and a &#039;&#039;&#039;mana die&#039;&#039;&#039;. The type of die ({{Var:HDMage}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each rank (3, 4, and 5 respectively). Which type &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if&lt;/del&gt; die is determined by the type of class ({{L|Category|Warrior classes|warrior}}, {{L|Category|Semi classes|semi}}, or {{L|Category|Mage classes|mage}}) that the character is. Journeymen count as {{L|Category|Semi classes|semis}} for this purpose. At {{L|Core|Leveling Up|level 1}}, characters have maximum HP and MP of 1 each. They get their first hit die and mana die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (HP) and &#039;&#039;&#039;Mana Points&#039;&#039;&#039; (MP). And as characters level up, they continue to gain more. Partway through every rank, characters gain a &#039;&#039;&#039;hit die&#039;&#039;&#039; and a &#039;&#039;&#039;mana die&#039;&#039;&#039;. The type of die ({{Var:HDMage}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each rank (3, 4, and 5 respectively). Which type &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of&lt;/ins&gt; die is determined by the type of class ({{L|Category|Warrior classes|warrior}}, {{L|Category|Semi classes|semi}}, or {{L|Category|Mage classes|mage}}) that the character is. Journeymen count as {{L|Category|Semi classes|semis}} for this purpose. At {{L|Core|Leveling Up|level 1}}, characters have maximum HP and MP of 1 each. They get their first hit die and mana die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hit dice (but not mana dice) can be expended for {{L|Core|Healing}} or during a {{L|Core|Short Rest}}. Both hit dice and mana dice are regained during a {{L|Core|Long Rest}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hit dice (but not mana dice) can be expended for {{L|Core|Healing}} or during a {{L|Core|Short Rest}}. Both hit dice and mana dice are regained during a {{L|Core|Long Rest}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=7094&amp;oldid=prev</id>
		<title>Gpe at 18:51, 11 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=7094&amp;oldid=prev"/>
		<updated>2025-03-11T18:51:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:51, 11 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rank&lt;/del&gt;, characters gain a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hit&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Die&lt;/del&gt; and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mana&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Die&lt;/del&gt;. The type of die ({{Var:HDMage}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rank&lt;/del&gt; (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Semis&lt;/del&gt; for this purpose. At &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level&lt;/del&gt; 1, characters have maximum HP and MP of 1 each. They get their first &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hit&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Die&lt;/del&gt; and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mana&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Die&lt;/del&gt; at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Hit Points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt; (HP) and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Mana Points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt; (MP). And as characters level up, they continue to gain more. Partway through every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rank&lt;/ins&gt;, characters gain a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;hit&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;die&#039;&#039;&#039;&lt;/ins&gt; and a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;mana&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;die&#039;&#039;&#039;&lt;/ins&gt;. The type of die ({{Var:HDMage}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rank&lt;/ins&gt; (3, 4, and 5 respectively). Which type if die is determined by the type of class (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{L|Category|&lt;/ins&gt;Warrior&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; classes|warrior}}&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{L|Category|&lt;/ins&gt;Semi&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; classes|semi}}&lt;/ins&gt;, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{L|Category|&lt;/ins&gt;Mage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; classes|mage}}&lt;/ins&gt;) that the character is. Journeymen count as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{L|Category|Semi classes|semis}}&lt;/ins&gt; for this purpose. At &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{L|Core|Leveling Up|level&lt;/ins&gt; 1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, characters have maximum HP and MP of 1 each. They get their first &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;die&lt;/ins&gt; and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mana&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;die&lt;/ins&gt; at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice&lt;/del&gt; (but not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mana&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice&lt;/del&gt;) can be expended for {{L|Core|Healing}} or during a {{L|Core|Short Rest}}. Both &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hit&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice&lt;/del&gt; and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mana&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice&lt;/del&gt; are regained during a {{L|Core|Long Rest}}.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dice&lt;/ins&gt; (but not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mana&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dice&lt;/ins&gt;) can be expended for {{L|Core|Healing}} or during a {{L|Core|Short Rest}}. Both &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dice&lt;/ins&gt; and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mana&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dice&lt;/ins&gt; are regained during a {{L|Core|Long Rest}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=6884&amp;oldid=prev</id>
		<title>Gpe: // via Wikitext Extension for VSCode</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=6884&amp;oldid=prev"/>
		<updated>2025-02-24T10:23:26Z</updated>

		<summary type="html">&lt;p&gt;// via Wikitext Extension for VSCode&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:23, 24 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Traits]]&lt;/ins&gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4786&amp;oldid=prev</id>
		<title>Gpe at 19:37, 26 January 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4786&amp;oldid=prev"/>
		<updated>2025-01-26T19:37:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:37, 26 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Var:HDMage}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Var:HDMage}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hit Dice (but not Mana Dice) can be expended for {{L|Core|Healing}} or during a {{L|Core|Short Rest}}. Both Hit Dice and Mana Dice are regained during a {{L|Core|Long Rest}}.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4204&amp;oldid=prev</id>
		<title>Gpe at 09:52, 24 January 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4204&amp;oldid=prev"/>
		<updated>2025-01-24T09:52:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:52, 24 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Var:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HDMAge&lt;/del&gt;}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points|}}Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Var:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HDMage&lt;/ins&gt;}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4203&amp;oldid=prev</id>
		<title>Gpe at 09:51, 24 January 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4203&amp;oldid=prev"/>
		<updated>2025-01-24T09:51:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:51, 24 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points}}Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Var:HDMAge}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Core|name=Hit Points and Mana Points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;}}Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Var:HDMAge}}, {{Var:HDSemi}}, or {{Var:HDWarrior}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Var:HDSemi}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4202&amp;oldid=prev</id>
		<title>Gpe at 09:51, 24 January 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4202&amp;oldid=prev"/>
		<updated>2025-01-24T09:51:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:51, 24 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; multiple&lt;/del&gt; Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice|d4&lt;/del&gt;}}, {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice|d6&lt;/del&gt;}}, or {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice|d8&lt;/del&gt;}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dice|d4&lt;/del&gt;}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Core|name=Hit Points and Mana Points}}&lt;/ins&gt;Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Var:HDMAge&lt;/ins&gt;}}, {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Var:HDSemi&lt;/ins&gt;}}, or {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Var:HDWarrior&lt;/ins&gt;}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Var:HDSemi&lt;/ins&gt;}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP are shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4201&amp;oldid=prev</id>
		<title>Gpe: Gpe moved page Hit Points and Mana Points to Core:Hit Points and Mana Points without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=4201&amp;oldid=prev"/>
		<updated>2025-01-24T09:50:17Z</updated>

		<summary type="html">&lt;p&gt;Gpe moved page &lt;a href=&quot;/index.php?title=Hit_Points_and_Mana_Points&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Hit Points and Mana Points (page does not exist)&quot;&gt;Hit Points and Mana Points&lt;/a&gt; to &lt;a href=&quot;/index.php/Core:Hit_Points_and_Mana_Points&quot; title=&quot;Core:Hit Points and Mana Points&quot;&gt;Core:Hit Points and Mana Points&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:50, 24 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=209&amp;oldid=prev</id>
		<title>Gpe at 04:25, 18 December 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Core:Hit_Points_and_Mana_Points&amp;diff=209&amp;oldid=prev"/>
		<updated>2024-12-18T04:25:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:25, 18 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and multiple Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Dice|d4}}, {{Dice|d6}}, or {{Dice|d8}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Dice|d4}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and multiple Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Dice|d4}}, {{Dice|d6}}, or {{Dice|d8}}) determines how much a character&#039;s maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Dice|d4}}s), and then get different ones as they keep ranking up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/del&gt; shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The levels at which characters gain HP and MP &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are&lt;/ins&gt; shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
</feed>