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	<id>https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Drain%3AMemory</id>
	<title>Drain:Memory - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teriock.com/index.php?action=history&amp;feed=atom&amp;title=Drain%3AMemory"/>
	<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Drain:Memory&amp;action=history"/>
	<updated>2026-08-11T14:14:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=16151&amp;oldid=prev</id>
		<title>Gpe at 16:01, 20 May 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=16151&amp;oldid=prev"/>
		<updated>2026-05-20T16:01:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:01, 20 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|}}&amp;#039;&amp;#039;&amp;#039;Memory drain&amp;#039;&amp;#039;&amp;#039; is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by memory drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. You pull from the {{L|Keyword|Death Bag}} as though you &amp;#039;&amp;#039;always&amp;#039;&amp;#039; have one additional black stone. Pulling one black stone will give you a {{L|Keyword|Death Bag|death scar}} and two will make you {{PD}}. You always gain a permanent insanity from memory drain deaths determined by the {{GM}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|}}&amp;#039;&amp;#039;&amp;#039;Memory drain&amp;#039;&amp;#039;&amp;#039; is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by memory drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. You pull from the {{L|Keyword|Death Bag}} as though you &amp;#039;&amp;#039;always&amp;#039;&amp;#039; have one additional black stone. Pulling one black stone will give you a {{L|Keyword|Death Bag|death scar}} and two will make you {{PD}}. You always gain a permanent insanity from memory drain deaths determined by the {{GM}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Memory drain is considered a {{L|Category|Mental effects|mental effect}}, but is only partially stopped by {{L|Category|Protection keywords|protections}} such as {{L|Ability|Resist Mental Effects}}. They {{L|Keyword|Deboosted|deboost}} memory drain instead of causing it to fully {{L|Core|Fizzles|fizzle}}.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=14241&amp;oldid=prev</id>
		<title>Gpe at 06:19, 20 November 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=14241&amp;oldid=prev"/>
		<updated>2025-11-20T06:19:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:19, 20 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|}}&#039;&#039;&#039;Memory drain&#039;&#039;&#039; is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by memory drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That is to say that &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pull with &lt;/del&gt;one additional &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effective &lt;/del&gt;black stone &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as elves used to&lt;/del&gt;. Pulling one black stone will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lose &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level &lt;/del&gt;and two will make you PD. You always gain a permanent insanity from memory drain deaths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|}}&#039;&#039;&#039;Memory drain&#039;&#039;&#039; is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by memory drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You pull from the {{L|Keyword|Death Bag}} as though &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;always&#039;&#039; have &lt;/ins&gt;one additional black stone. Pulling one black stone will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give &lt;/ins&gt;you a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{L|Keyword|Death Bag|death scar}} &lt;/ins&gt;and two will make you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;PD&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;. You always gain a permanent insanity from memory drain deaths &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;determined by the {{GM}}&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=7455&amp;oldid=prev</id>
		<title>Gpe at 21:47, 22 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=7455&amp;oldid=prev"/>
		<updated>2025-03-22T21:47:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:47, 22 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|}}Memory &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Drain &lt;/del&gt;is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Memory Drain&lt;/del&gt;, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. That is to say that you pull with one additional effective black stone as elves used to. Pulling one black stone will make you lose a level and two will make you PD. You always gain a permanent insanity from memory drain deaths.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Memory &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drain&#039;&#039;&#039; &lt;/ins&gt;is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;memory drain&lt;/ins&gt;, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. That is to say that you pull with one additional effective black stone as elves used to. Pulling one black stone will make you lose a level and two will make you PD. You always gain a permanent insanity from memory drain deaths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=4864&amp;oldid=prev</id>
		<title>Gpe at 23:10, 26 January 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=4864&amp;oldid=prev"/>
		<updated>2025-01-26T23:10:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:10, 26 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|Memory Drain is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by Memory Drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. That is to say that you pull with one additional effective black stone as elves used to. Pulling one black stone will make you lose a level and two will make you PD. You always gain a permanent insanity from memory drain deaths.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Drain|name=Memory|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;Memory Drain is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by Memory Drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. That is to say that you pull with one additional effective black stone as elves used to. Pulling one black stone will make you lose a level and two will make you PD. You always gain a permanent insanity from memory drain deaths.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
	<entry>
		<id>https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=4762&amp;oldid=prev</id>
		<title>Gpe: Created page with &quot;{{Drain|name=Memory|Memory Drain is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by Memory Drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. That is to say that you pull with one additional effective black stone as elves...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.teriock.com/index.php?title=Drain:Memory&amp;diff=4762&amp;oldid=prev"/>
		<updated>2025-01-26T01:30:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Drain|name=Memory|Memory Drain is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by Memory Drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. That is to say that you pull with one additional effective black stone as elves...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Drain|name=Memory|Memory Drain is identical to {{L|Drain|Mana|Mana Drain}}, but it is not blocked by {{L|Property|Silver}}. If you are {{L|Condition|Down|Dropped}} with Memory Drain then you forget the hour before you went {{L|Condition|Down}}. If you are {{L|Condition|Dead|Killed}} by Memory Drain, you automatically forget all the events of the day prior to your {{L|Condition|Dead|Death}}. That is to say that you pull with one additional effective black stone as elves used to. Pulling one black stone will make you lose a level and two will make you PD. You always gain a permanent insanity from memory drain deaths.}}&lt;/div&gt;</summary>
		<author><name>Gpe</name></author>
	</entry>
</feed>