Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Core:Damage: Revision history

From Teriock

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

24 February 2025

11 February 2025

22 January 2025

21 January 2025

  • curprev 19:1019:10, 21 January 2025Gpe talk contribs 1,920 bytes +1,920 Created page with "{{Core|name=Damage|Every {{L|Category|Weapons|Weapon}} has a '''Base Damage''' it deals. This is represented by some die ({{Dice|d4}}, {{Dice|d6}}, {{Dice|d8}}, etc.). Assuming nothing else modifies the Damage dealt, if a creature hits another with a {{L|Ability|Basic Attack}}, it's player rolls this '''Damage Die''' and the target takes that much Damage. Many {{Ability|ies}} and other effects modify the amount of Damage an {{Attack}} deals (through {{L|Keyword|Boosted..."