As you attack, choose either arm or leg. The damage gets dealt accordingly.On critical hit:The target takes 2 hack damage on either arms or legs, depending on what you chose.On hit:The target takes 1 hack damage on either an arm or leg, depending on what you chose.
Requirements:You are not already using Crit Elite.
You aim with deadly precision, causing the next attack you make with an item to be boosted. This attack must hit the target's vitals (AC + 3) or the attack does nothing. Only the damage from the item itself can be boosted in this way.
Target makes a creature become poisoned. The poison deals 1d6toxicdamage. The way the item delivers this to its user depends on the nature of the item. If it's food or drink, it's when the item is consumed. The GM may approve other cases as well. The item only delivers the poison effect once.End condition:Target dies.If proficient:The poison instead deals 1d8toxicdamage.If fluent:The poison instead deals 1d10toxicdamage.