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Creature:Red Phraint: Difference between revisions

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{{CreaturePhraint
{{#invoke:C|c
|name=Red Phraint
|name=Red
|a=Brave;; Cannot Become Warrior;; Cannot Become Semi
|t=pc
|a=Leaping;; Fearless;; Cannot Swim;; Irregularly Shaped;; Cannot Become Warrior;; Cannot Become Semi
|l=Phraints look like sexless insectoid people. They are like praying mantises, but with only two arms and two legs.
|d=Phraints are from the southern Teriock deserts and have a hive-like culture in which they are constantly serving the queen. Phraints do not feel emotions though they are often "afraid" of water and incapable of swimming. Most common phraints are {{L|Creature|Green Phraint|green}} and incapable of going mage, though rarely there are red phraints which must go mage and only resist fear. Phraint Queen’s are {{L|Creature|Gold Phraint|gold}} and extremely rare and the only type that can show emotion (no fear protection).
|lifespan=100
|adult=12
|c=phraint
|b=Hand;; Foot;; Mouth;; Carapace
}}
}}

Latest revision as of 18:38, 1 November 2025

 Stats: ❤️1d10 Hit Dice❤️6 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 3
 Attributes: INT0STR0MOV0SNK0PER0
 Creature types: PhraintInsectMantis Phraint
 Regions: Mainland
 Looks: Phraints look like sexless insectoid people. They are like praying mantises, but with only two arms and two legs.
 Lifespan: 100 years. Adult at age 12.

Phraints are from the southern Teriock deserts and have a hive-like culture in which they are constantly serving the queen. Phraints do not feel emotions though they are often "afraid" of water and incapable of swimming. Most common phraints are green and incapable of going mage, though rarely there are red phraints which must go mage and only resist fear. Phraint Queen's are gold and extremely rare and the only type that can show emotion (no fear protection).


 Abilities: 
 Duration: Always active.

You are resistant to being frightened.
 Duration: Always active.

You are incapable of training to be a semi and you lose any semi ranks you already have.
 Duration: Always active.

You are incapable of training to be a warrior and you lose any warrior ranks you already have.
 Duration: Always active.

You have no swim speed. This overrides abilities such as Swimming.
 Duration: Always active.

Armor you wear must be custom-made to fit you.
 Duration: Always active.

You vertically leap at quarter speed and horizontally leap at half speed.
 If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.

 Body Parts: 
Carapace Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Carapace 0 -3   Self 2 0 lb. -3 Armor, Body parts
0Self
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)