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{{Core|name=Multiple Attacks|}} |
{{Core|name=Multiple Attacks|}}The first {{Attack}} you make in a given {{L|Core|Turns|turn}} has no penalty to hit. Each subsequent {{Attack}} you make accrues some cumulative '''attack penalty''' (AP) which will apply to future attacks made in the same {{L|Core|Turns|turn}}. The value of the penalty that's added is the AP of the {{L|Category|Equipment}} or {{L|Category|Body parts|body part}} you {{Attack}} with. Unless otherwise noted, an {{Attack}} has an AP of {{ATKP}}. This is the AP for {{L|Category|Missile delivery abilities|missile attacks}} as well as any other {{Attack}} where an {{ATKP}} isn't stated. Your attack penalty resets to 0 at the end of each {{L|Core|Turns|turn}} (not just your own). |
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{{Example|num=1|title=One Weapon |
{{Example|num=1|title=One Weapon |
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|Lord Goobelthorp is wielding a {{L|Equipment|Claymore|claymore}} in two hands. The first attack they make with the {{L|Equipment|Claymore|claymore}} has no penalty to hit. If they make a second attack with the {{L|Equipment|Claymore|claymore}} in the same turn, that attack |
|Lord Goobelthorp is wielding a {{L|Equipment|Claymore|claymore}} in two hands. The {{L|Equipment|Claymore}} has an AP of -4. The first attack they make with the {{L|Equipment|Claymore|claymore}} has no penalty to hit. If they make a second attack with the {{L|Equipment|Claymore|claymore}} in the same turn, that attack has a -4 penalty to hit. If they make a third attack with the {{L|Equipment|Claymore|claymore}} in the same turn, that attack has a -8 penalty to hit.}} |
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{{Example|num=2|title=Two Weapons |
{{Example|num=2|title=Two Weapons |
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|Kaflimbo is wielding a {{L|Equipment|Shortsword |
|Kaflimbo is wielding a {{L|Equipment|Shortsword}} (AP of -2) in one hand and a {{L|Equipment|Longsword}} (AP of -3) in the other. They first attack with the {{L|Equipment|Shortsword}} which has no penalty. If they make a second attack using the {{L|Equipment|Longsword}}, it has a -2 penalty to hit. They can then attack with the {{L|Equipment|Shortsword}} again and it has a -5 penalty accrued from the first and second attack. If they want, they can then use {{L|Ability|Off-Hand Attack}} to then get in a fourth attack with the {{L|Equipment|Longsword}} that has a -7 penalty to hit.}} |
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{{Example|num=3|title=One Weapon, One Shield |
{{Example|num=3|title=One Weapon, One Shield |
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|Tizzy Snomblom has a {{L|Equipment|War Hammer|war hammer}} in one hand and a {{L|Equipment|Tower Shield|tower shield}} in the other. The arm with the {{L|Equipment|Tower Shield|tower shield}} is also holding a {{L|Equipment|dagger}}, although they cannot attack with it. The first attack they make with the {{L|Equipment|War Hammer|hammer}} has no penalty to hit. If they make a second attack with the {{L|Equipment|War Hammer|hammer}} in the same turn, that attack incurs a - |
|Tizzy Snomblom has a {{L|Equipment|War Hammer|war hammer}} in one hand and a {{L|Equipment|Tower Shield|tower shield}} in the other. The arm with the {{L|Equipment|Tower Shield|tower shield}} is also holding a {{L|Equipment|dagger}}, although they cannot attack with it. The first attack they make with the {{L|Equipment|War Hammer|hammer}} has no penalty to hit. If they make a second attack with the {{L|Equipment|War Hammer|hammer}} in the same turn, that attack incurs a -4 penalty to hit. If they make a third attack with the {{L|Equipment|War Hammer|hammer}} in the same turn, that attack incurs a -8 penalty to hit.}} |
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{{Example|num=4|title=Two Weapons, One Shield |
{{Example|num=4|title=Two Weapons, One Shield |
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|Flaxer Gogo has a {{L|Equipment|Longsword|longsword}} in one hand, a {{L|Equipment|Dagger|dagger}} in the other, and a {{L|Equipment|Buckler Shield|buckler shield}} strapped to the arm with their {{L|Equipment|Dagger|dagger}}. The first attack they make with the {{L|Equipment|Longsword|longsword}} has no penalty to hit. Since they're using is {{L|Equipment|Buckler Shield|buckler shield}} (and not some larger type of {{L|Category|Shields|shield}}), they can also make a second attack with the {{L|Equipment|Dagger|dagger}} in the same turn |
|Flaxer Gogo has a {{L|Equipment|Longsword|longsword}} (AP of -3) in one hand, a {{L|Equipment|Dagger|dagger}} (AP of -1) in the other, and a {{L|Equipment|Buckler Shield|buckler shield}} strapped to the arm with their {{L|Equipment|Dagger|dagger}}. The first attack they make with the {{L|Equipment|Longsword|longsword}} has no penalty to hit. Since they're using is {{L|Equipment|Buckler Shield|buckler shield}} (and not some larger type of {{L|Category|Shields|shield}}), they can also make a second attack with the {{L|Equipment|Dagger|dagger}} in the same turn with a {{ATKP}} penalty to hit. If they make a third attack with the {{L|Equipment|Longsword|longsword}} or the {{L|Equipment|Dagger|dagger}} in the same turn, that attack has a -4 penalty to hit.}}<noinclude>[[Category:Combat rules]]</noinclude> |
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Latest revision as of 01:38, 22 November 2025
The first attack you make in a given turn has no penalty to hit. Each subsequent attack you make accrues some cumulative attack penalty (AP) which will apply to future attacks made in the same turn. The value of the penalty that's added is the AP of the equipment or body part you attack with. Unless otherwise noted, an attack has an AP of -3. This is the AP for missile attacks as well as any other attack where an -3 isn't stated. Your attack penalty resets to 0 at the end of each turn (not just your own).