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|int=5 |
|int=5 |
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|str=1 |
|str=1 |
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|a=Extreme Intelligence;; Beastly Strength |
|a=Extreme Intelligence;; Beastly Strength;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity;; Destructive Attacks;; Warded Attacks;; Mithril Being;; Shattering Armor |
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|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of {{L|Property|Mithril}}. |
|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of {{L|Property|Mithril}}. |
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|as={{GolemSizeStrength}} |
|as={{GolemSizeStrength}} |
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|r={{TextRank|n=5}} |
|r={{TextRank|n=5}} |
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|c=golem |
|c=golem |
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|b=Hand;; Foot;; Reinforced Plating |
|b=Hand;; Foot;; Reinforced Mithril Plating |
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|br=56 |
|br=56 |
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|size=1-10 |
|size=1-10 |
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Latest revision as of 19:38, 5 January 2026
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.