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Ability:Tumble: Difference between revisions

From Teriock
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|m=r
|m=r
|x=1r
|x=1r
|dur=1m
|trigger=You would take {{L|Core|Damage|Damage}}.
|trigger=You would take {{L|Core|Damage|Damage}}.
|end={{TextEndCon|start=1}}
|end={{TextEndCon|start=1}}
|e=You are moved 5 feet in the direction opposite the source of the damage and become {{L|Condition|Snared}}. If there is no direction associated with the source of the {{L|Core|Damage|Damage}}, you move in a random direction instead. This movement does not count as a trigger for {{L|Ability|Opportunity Attack}}. If this all completes without interruption, you take only half the triggering {{L|Core|Damage|Damage}}. If the {{L|Core|Damage}} has multiple types, each type is rounded down independently.
|e=You do not take the triggering {{L|Core|Damage|Damage}}.
{{Note|You must be able to {{L|Core|Movement Speed|move}} to use Tumble. This means you cannot use it while [[Condition:Snared|Snared]].}}
|cost=You are moved 10 feet in the direction opposite the source of the damage and become [[Condition:Snared|Snared]]. If there is no direction associated with the source of the {{L|Core|Damage|Damage}}, you move in a random direction instead. This movement does not count as a trigger for [[Ability:Opportunity Attack|Opportunity Attack]].
}}
}}

Latest revision as of 13:26, 15 May 2026

 Power sources: 💪Martial🪖Veteran🤹Skill
 Execution time: 1️⃣Reaction( ↩️Reactive )
 Trigger: You would take damage.
 Duration: 1 minute.

You are moved 5 feet in the direction opposite the source of the damage and become snared. If there is no direction associated with the source of the damage, you move in a random direction instead. This movement does not count as a trigger for Opportunity Attack. If this all completes without interruption, you take only half the triggering damage. If the damage has multiple types, each type is rounded down independently.
 End condition: At the start of each of your turns, you roll 2d4. If either of these dice roll a 4, this effect ends.