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Ability:Poison Item: Difference between revisions

From Teriock
// via Wikitext Extension for VSCode
m Text replacement - "{{L|Target" to "{{Target"
 
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|alchemy=1
|alchemy=1
|dur=24h
|dur=24h
|e=Target makes a creature become {{L|Condition|Poisoned}}. The {{L|Condition|Poisoned|Poison}} deals {{Dice|1d6}} {{L|Damage|Toxic|Toxic Damage}}. The way the item delivers this to its user depends on the nature of the item. If it's food or drink, it's when the item is consumed. If it's a {{L|Category|Weapons|Weapon}}, then it's when a creature gets hit by it (although the {{L|Condition|Poisoned|Poison}} effect is expended on any {{L|Core|Attack Interaction|Attack}}, regardless of whether or not it hits). The {{L|GM}} may approve other cases as well. The item only delivers the {{L|Condition|Poisoned|Poison}} effect once.
|e={{Target|u=1}} makes a creature become {{L|Condition|Poisoned}}. The {{L|Condition|Poisoned|Poison}} deals {{NDice|1d6[toxic]|damage}} {{Dmg}}. The way the item delivers this to its user depends on the nature of the item. If it's food or drink, it's when the item is consumed. The {{GM}} may approve other cases as well. The item only delivers the {{L|Condition|Poisoned|Poison}} effect once.{{MetaCondition|poisoned}}
|end=Target {{L|Condition|Death|Dies}}.
|req={{Target|u=1}} is not a weapon.
|pro=The {{L|Condition|Poisoned|Poison}} instead deals {{Dice|1d8}} {{L|Damage|Toxic|Toxic Damage}}.
|end={{Target|u=1}} {{L|Condition|Dead|Dies}}.
|flu=The {{L|Condition|Poisoned|Poison}} instead deals {{Dice|1d10}} {{L|Damage|Toxic|Toxic Damage}}.
|pro=The {{L|Condition|Poisoned|Poison}} instead deals {{NDice|1d8[toxic]|damage}} {{Dmg}}.
|flu=The {{L|Condition|Poisoned|Poison}} instead deals {{NDice|1d10[toxic]|damage}} {{Dmg}}.
}}
}}

Latest revision as of 16:41, 21 July 2026

 Power sources: 🧪Alchemical🗡️Assassin🤹Skill
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: 24 hours.
 Range: Your hand's range.
 Requirements: Target is not a weapon.

Target makes a creature become poisoned. The poison deals 1d6 toxic damage. The way the item delivers this to its user depends on the nature of the item. If it's food or drink, it's when the item is consumed. The GM may approve other cases as well. The item only delivers the poison effect once.
 End condition: Target dies. If proficient: The poison instead deals 1d8 toxic damage. If fluent: The poison instead deals 1d10 toxic damage.