Equipment:Tall Axe: Difference between revisions
From Teriock
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|name=Tall Axe | |name=Tall Axe | ||
|w=1 | |w=1 | ||
|damage={{Dice|1d8}} | |weight={{Weight|7}} | ||
|damage={{Dice|1d8}} ({{Dice|1d10}}) | |||
|p={{Piercing|ap}} | |p={{Piercing|ap}} | ||
|range={{Range}} | |range={{Range}} | ||
|bv=+ | |bv=+2 | ||
|str= | |str=1 | ||
|props={{PSort}} | |props={{PSort|Versatile, Weapon}} | ||
|class=Impact | |class=Impact weapons | ||
|sclass={{CSort|Impact | |sclass={{CSort|Impact weapons}} | ||
}} | |sb={{FS|Gladiator}} | ||
|ap=-4 | |||
|gp=6 | |||
}}{{Cat|ns=Equipment|name=Tall Axe|Axes}} | |||
Latest revision as of 17:00, 4 August 2026
Tall axes gain SB when you're attacking a prone, snared, frightened, hacked, or goaded creature.
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes | Price |
|---|---|---|---|---|---|---|---|---|---|---|
| Tall Axe | 1d8 (1d10) | -4 | AP | Normal (5 feet) | +2 | 7 lb. | 1 | Versatile, Weapon | Impact weapons |