Equipment:Blowgun: Difference between revisions
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|bv=0 | |bv=0 | ||
|str=-2 | |str=-2 | ||
|props={{PSort|Weapon, Loading}} | |props={{PSort|Weapon, Loading, Missile}} | ||
|class=Specialty weapons | |class=Specialty weapons | ||
|sclass={{CSort|Specialty weapons}} | |sclass={{CSort|Specialty weapons}} | ||
|sb={{FS|Quickshot}} | |sb={{FS|Quickshot}} | ||
|ap=-1 | |ap=-1 | ||
|gp=4 | |||
}} | }} | ||
Latest revision as of 18:53, 4 August 2026
Blowguns gain SB when you're attacking on your turn if you had three actions remaining prior to making this attack.
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes | Price |
|---|---|---|---|---|---|---|---|---|---|---|
| Blowgun | 1d4 | -1 | Ammunition (80 / 320 feet) | 0 | 1 lb. | -2 | Loading, Missile, Weapon | Specialty weapons |