Category:Standard abilities: Difference between revisions
Category page
More actions
Created page with "Category:Abilities" |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Core:Standard Abilities}} | |||
[[Category:Abilities]] | [[Category:Abilities]] | ||
[[Category:Deprecated]] | |||
Latest revision as of 08:39, 28 September 2026
Noted under the "delivery sources" section of an ability, is whether it is considered standard. This is largely a legacy term inherited from live action FanWar and has no mechanical effect in Teriock Tabletop. In live action FanWar, these abilities are typically those given by classes or those that are particularly common, well known, or easy to interact with. Standard spells are referred to as conjured and standard skills as semblant. In Teriock Tabletop, the only one of these terms that continues to have a mechanical effect is conjured.
Subcategories
This category has the following 5 subcategories, out of 5 total.
C
M
S
W
Pages in category "Standard abilities"
The following 200 pages are in this category, out of 459 total.
(previous page) (next page)A
- Ability:Accuracy
- Ability:Acrobatics
- Ability:Active Bow Out
- Ability:Advanced Hack Healing
- Ability:Advanced Smell
- Ability:Ally Maneuvers
- Ability:Altar of Power
- Ability:Amplify Flame Spells
- Ability:Amplify Life Spells
- Ability:Amplify Nature Spells
- Ability:Amplify Necromancy Spells
- Ability:Amplify Storm Spells
- Ability:Amplify Wind Shuriken
- Ability:Animate Dead
- Ability:Arcane Archery
- Ability:Arcane Ray
- Ability:Archery Brigade
- Ability:Archery Training
- Ability:Armor Master
- Ability:Armor Wound
- Ability:Attack Prevention Aura
- Ability:Audit
- Ability:Augment Undead
- Ability:Auto-Rebirth
- Ability:Avoid
- Ability:Avoid Aura
B
- Ability:Backstab
- Ability:Bat Transformation
- Ability:Battle Charge
- Ability:Battle Cry
- Ability:Battle Cry Aura
- Ability:Battle Cry Resistance
- Ability:Beastly Strength
- Ability:Bellows
- Ability:Berserk
- Ability:Berserker Healing Factor
- Ability:Berserker Tracking
- Ability:Bestial Shift
- Ability:Bestial Transformation
- Ability:Bless
- Ability:Blessing
- Ability:Blizzard Aura
- Ability:Bodyguard Backup
- Ability:Bodyguard Taunt
- Ability:Bodyguard Training
- Ability:Bombastic Casting
- Ability:Boulder Throwing
- Ability:Bouncy Casting
- Ability:Bow Blocking
- Ability:Bow Out
- Ability:Brace
- Ability:Branching Casting
- Ability:Burning Touch
C
- Ability:Called Magic Resistance
- Ability:Capital Punishment
- Ability:Captain Morale Awaken
- Ability:Careful Planning
- Ability:Cartography
- Ability:Chain Lightning
- Ability:Chi Strike
- Ability:Circle of Fire
- Ability:Circle of Healing
- Ability:Circle of Protection
- Ability:Circle of Truth
- Ability:Clan Fealty
- Ability:Cleansing Aura
- Ability:Combat Lore
- Ability:Combat Shimmering
- Ability:Combo
- Ability:Control and Resist Fire
- Ability:Crab Transformation
- Ability:Cremate
- Ability:Crit Elite
- Ability:Crown of Change
- Ability:Crown of Decay
- Ability:Crown of Fear
- Ability:Crown of Flame
- Ability:Crown of Ice
- Ability:Crown of Insight
- Ability:Crown of Light
- Ability:Crown of Null Geodesics
- Ability:Crown of Passion
- Ability:Crown of Peace
- Ability:Crown of Vines
- Ability:Cure Illness
D
- Ability:Death Caster
- Ability:Death Grip
- Ability:Death Rattle
- Ability:Death Ray
- Ability:Debtor Hunter
- Ability:Defensive Martial Arts
- Ability:Defy Death
- Ability:Dematerialize
- Ability:Detect Alignment
- Ability:Detect Illusion
- Ability:Detect Lie
- Ability:Disable Ray
- Ability:Disable Strike
- Ability:Disarm
- Ability:Disarm Knockback
- Ability:Discard
- Ability:Disenchant
- Ability:Disguise
- Ability:Dispel Destruction Aura
- Ability:Dispel Magic
- Ability:Displace
- Ability:Disruption Aura
- Ability:Disruption Ball
- Ability:Distortion Field
- Ability:Divine Gift
- Ability:Diving
- Ability:Duel
- Ability:Duel Swap
- Ability:Dueling Techniques
- Ability:Dungeon Lore
E
- Ability:Earthbind Aura
- Ability:Earthbind Touch
- Ability:Economic Recovery
- Ability:Emergency Casting
- Ability:Empathic Aura
- Ability:Empathic Ray
- Ability:Endure
- Ability:Energy Blast Arrow
- Ability:Escape
- Ability:Ethereal Doorway
- Ability:Ethereal Shift
- Ability:Exorcism
- Ability:Expanded Flame Elder Sorcery
- Ability:Expanded Life Elder Sorcery
- Ability:Expanded Nature Elder Sorcery
- Ability:Expanded Necromancy Elder Sorcery
- Ability:Expanded Storm Elder Sorcery
- Ability:Expert Artisan
- Ability:Expert Mediator
- Ability:Expert Scholar
- Ability:Expert Survivalist
- Ability:Explosion
F
- Ability:Familiar Bond
- Ability:Farshield
- Ability:Fear Aura
- Ability:Fear Touch
- Ability:Feralborn
- Ability:Final Fury
- Ability:Fire Ball
- Ability:Flame Disciplines
- Ability:Flame Metaphysics
- Ability:Flame Ray
- Ability:Flame Rotator Fluency
- Ability:Flame Spell Strikes
- Ability:Flying
- Ability:Forcefield
- Ability:Formlock
- Ability:Fortify Area
- Ability:Free Reload
G
H
I
- Ability:Iaido
- Ability:Ice Ball
- Ability:Ice Blast Aura
- Ability:Identify
- Ability:Identify Sight
- Ability:Ignite
- Ability:Illusionary Arts
- Ability:Illusionary Disguise
- Ability:Illusive Casting
- Ability:Impale
- Ability:Improved Armor Piercing
- Ability:Improved Brace
- Ability:Improved Capital Punishment
- Ability:Improved Might Strike
- Ability:Improved Strength
- Ability:Improvised Armor and Shields
- Ability:Improvised Items
- Ability:Improvised Ship Repairs
- Ability:Improvised Weapons
- Ability:Inferior Artisan
- Ability:Inferior Mediator
- Ability:Inferior Scholar
- Ability:Inferior Survivalist
- Ability:Inferno Aura
- Ability:Informant
- Ability:Instant Awaken
- Ability:Instigator