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Creature:Crab: Difference between revisions

From Teriock
Created page with "{{CreatureAnimal |name=Crab |size=0.5 |int=-2 |str=-2 |mov=-1 |hp=1d6 |a=Dense Intelligence;; Swimming;; Carrying;; Devour;; Tiny Strength;; Slow |b=Mouth;; Foot;; Pincer;; Light Carapace |t=aquatic |c=crab |br=1 |f=Hack;; Coast Native }}"
 
No edit summary
 
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|mov=-1
|mov=-1
|hp=1d6
|hp=1d6
|a=Dense Intelligence;; Swimming;; Carrying;; Devour;; Tiny Strength;; Slow
|a=Swimming;; Carrying;; Devour;; Tiny Strength;; Slow
|b=Mouth;; Foot;; Pincer;; Light Carapace
|b=Mouth;; Foot;; Pincer;; Light Carapace
|t=aquatic
|t=aquatic

Latest revision as of 01:02, 4 November 2026

 Stats: ❤️1d6 Hit Dice❤️4 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 0.5
 Creature types: Crab

 Abilities: 
 Duration: Always active.

You can drag and carry other creatures and items around even if you don't have prehensile body parts.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their size is reduced by 1. If their size was already less than 1, it is reduced to 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of -2.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Light Carapace Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Light Carapace 0 -3 Self 1 0 lb. -3 Armor, Body parts
0Self
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)
Pincers gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Pincer Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Pincer 1d4 -3 Normal (5 feet) 0 0 lb. -3 Handy, Weapon Body parts
1d4Normal (5 feet)

 Familiar Abilities: 
 Target: 💪Arm🦵Leg( Hit target's AC + 2. )
 Duration: Instant.
 Range: Your weapon's range.

As you attack, choose either arm or leg. The damage gets dealt accordingly.
 On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.