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Template:Ability: Difference between revisions

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Tag: Manual revert
Replaced content with "{{L|Category|Abilities|Abilit{{{1|y}}}}}"
Tag: Replaced
 
(128 intermediate revisions by the same user not shown)
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{{L|Category|Abilities|Abilit{{{1|y}}}}}
<includeonly>{{{1}}} {{Trim|
{{#if: {{{mental| }}} | {{Cat|Mental Effects|name={{{name}}} }} }}
{{#if: {{{divine| }}} | {{Cat|Divine Abilities|name={{{name}}} }} }}
{{#if: {{{magic| }}} | {{Cat|Magical Abilities|name={{{name}}} }} }}
{{#if: {{{primal| }}} | {{Cat|Primal Abilities|name={{{name}}} }} }}
{{#if: {{{spiritual| }}} | {{Cat|Spiritual Abilities|name={{{name}}} }} }}
{{#if: {{{oc| }}} | {{Cat|Out of Combat Abilities|name={{{name}}} }} }}
{{#if: {{{bc| }}} | {{Cat|Before Combat Abilities|name={{{name}}} }} }}
{{#if: {{{ic| }}} | {{Cat|In Combat Abilities|name={{{name}}} }} }}
{{#if: {{{life| }}} | {{Cat|Life Spells|name={{{name}}} }} }}
{{#if: {{{storm| }}} | {{Cat|Storm Spells|name={{{name}}} }} }}
{{#if: {{{necro| }}} | {{Cat|Necromancy Spells|name={{{name}}}}} }}
{{#if: {{{flame| }}} | {{Cat|Flame Spells|name={{{name}}} }} }}
{{#if: {{{nature| }}} | {{Cat|Nature Spells|name={{{name}}} }} }}
{{#if: {{{spell| }}} | {{Cat|Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Skills|name={{{name}}} }} }}
{{#if: {{{stat| }}} | {{Cat|Stat Setting Abilities|name={{{name}}} }} }}
{{#if: {{{prof| }}} | {{Cat|Proficiency Setting Abilities|name={{{name}}} }} }}
{{#if: {{{flu| }}} | {{Cat|Fluency Setting Abilities|name={{{name}}} }} }}
{{#if: {{{standard| }}} |
{{#if: {{{spell| }}} | {{Cat|Conjure Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Semblant Skills|name={{{name}}} }} }}
}}
{{#if: {{{ball| }}} |
{{Cat|Balls|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Ball Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Ball Skills|name={{{name}}} }} }}
}}
{{#if: {{{ray| }}} |
{{Cat|Rays|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Ray Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Ray Skills|name={{{name}}} }} }}
}}
{{#if: {{{aura| }}} |
{{Cat|Auras|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Aura Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Aura Skills|name={{{name}}} }} }}
}}
{{#if: {{{touch| }}} |
{{Cat|Touches|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Touch Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Touch Skills|name={{{name}}} }} }}
}}
{{#if: {{{passive| }}} |
{{Cat|Passives|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Passive Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Passive Skills|name={{{name}}} }} }}
}}
{{#if: {{{tag| }}} |
{{Cat|Tags|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Tag Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Tag Skills|name={{{name}}} }} }}
}}
{{#if: {{{ritual| }}} |
{{Cat|Rituals|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Ritual Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Ritual Skills|name={{{name}}} }} }}
}}
{{#if: {{{action| }}} |
{{#if: {{{skill| }}} | {{Cat|{{{action}}} Action Skills|name={{{name}}} }} }}
}}
{{#switch: {{{stat| }}}
| int = {{Cat|Intelligence Setting Abilities|name={{{name}}} }}
| str = {{Cat|Strength Setting Abilities|name={{{name}}} }}
| mov = {{Cat|Movement Setting Abilities|name={{{name}}} }}
| per = {{Cat|Perception Setting Abilities|name={{{name}}} }}
| snk = {{Cat|Sneak Setting Abilities|name={{{name}}} }}
| #default =
}}
{{#switch: {{{rank|nr}}}
| 0 = {{Cat|Journeyman Abilities|name={{{name}}} }}
| 1 = {{Cat|Rank 1 Abilities|name={{{name}}} }}
| 2 = {{Cat|Rank 2 Abilities|name={{{name}}} }}
| 3 = {{Cat|Rank 3+ Abilities|name={{{name}}} }}
| nr = {{Cat|Non-ranked Abilities|name={{{name}}} }}
| #default = {{Cat|Non-standard Abilities|name={{{name}}} }}
}}
{{#switch: {{{num|na}}}
| na = {{Cat|Abilities|name={{{name}}} }}
| 0 = {{Cat|Free Action Abilities|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Free Action Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Free Action Skills|name={{{name}}} }} }}
| 1 = {{Cat|Single Action Abilities|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Single Action Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Single Action Skills|name={{{name}}} }} }}
| 2 = {{Cat|Double Action Abilities|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Double Action Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Double Action Skills|name={{{name}}} }} }}
| 3 = {{Cat|Triple Action Abilities|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Triple Action Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Triple Action Skills|name={{{name}}} }} }}
| re = {{Cat|Reaction Abilities|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Reaction Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Reaction Skills|name={{{name}}} }} }}
| act = {{Cat|Activity Abilities|name={{{name}}} }}
{{#if: {{{spell| }}} | {{Cat|Activity Spells|name={{{name}}} }} }}
{{#if: {{{skill| }}} | {{Cat|Activity Skills|name={{{name}}} }} }}
| #default = {{Cat|Abilities|name={{{name}}} }}
}}
{{Cat|Abilities|name={{{name}}}}} }}</includeonly><noinclude>
== Template Frontend ==
This template categorizes abilities, spells, and skills based on the specified parameters. It is used for organizing content into appropriate categories for easy navigation and grouping.

=== Parameters ===
* <code>1</code>: str (required)
*: The name or description of the ability, spell, or skill.
* <code>mental</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the ability has a mental effect.
* <code>divine</code>: bool (optional, defaults to <code>0</code>)
*: Specifies if the ability is divine.
* <code>magic</code>: bool (optional, defaults to <code>0</code>)
*: Specifies if the ability is magical.
* <code>primal</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the ability is primal in nature.
* <code>spiritual</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the ability is spiritual.
* <code>oc</code>: bool (optional, defaults to <code>0</code>)
*: Tags the ability as out-of-combat.
* <code>bc</code>: bool (optional, defaults to <code>0</code>)
*: Tags the ability as before combat.
* <code>ic</code>: bool (optional, defaults to <code>0</code>)
*: Tags the ability as in-combat.
* <code>life</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the spell belongs to the Life domain.
* <code>storm</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the spell belongs to the Storm domain.
* <code>necro</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the spell belongs to the Necromancy domain.
* <code>flame</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the spell belongs to the Flame domain.
* <code>nature</code>: bool (optional, defaults to <code>0</code>)
*: Indicates if the spell belongs to the Nature domain.
* <code>spell</code>: bool (optional, defaults to <code>0</code>)
*: Marks the entry as a spell.
* <code>skill</code>: bool (optional, defaults to <code>0</code>)
*: Marks the entry as a skill.
* <code>standard</code>: bool (optional, defaults to <code>0</code>)
*: Identifies the entry as a standard conjure spell or a semblant skill.
* <code>ball</code>: bool (optional, defaults to <code>0</code>)
*: Identifies the entry as a ball-type spell or skill.
* <code>ray</code>: bool (optional, defaults to <code>0</code>)
*: Identifies the entry as a ray-type spell or skill.
* <code>aura</code>: bool (optional, defaults to <code>0</code>)
*: Identifies the entry as an aura-type spell or skill.
* <code>touch</code>: bool (optional, defaults to <code>0</code>)
*: Identifies the entry as a touch-type spell or skill.
* <code>passive</code>: bool (optional, defaults to <code>0</code>)
*: Tags the entry as passive.
* <code>tag</code>: bool (optional, defaults to <code>0</code>)
*: Tags the entry for grouping under tags.
* <code>ritual</code>: bool (optional, defaults to <code>0</code>)
*: Tags the entry as a ritual.
* <code>action</code>: str (optional)
*: Specifies a custom action type for the skill.
* <code>rank</code>: str (optional, defaults to <code>nr</code>)
*: Specifies the rank of the ability (e.g., 0 for Journeyman, 1 for Rank 1).
* <code>num</code>: str (optional, defaults to <code>na</code>)
*: Specifies the number of actions required for this ability (e.g., 0 for free, 1 for single).

== Template Backend ==
This template utilizes a series of conditional statements to determine the appropriate categories based on the parameters provided. It ensures that content is accurately sorted and easily discoverable through the MediaWiki categorization system.
</noinclude>

Latest revision as of 06:58, 21 January 2025