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| <includeonly>
| | {{L|Category|Abilities|Abilit{{{1|y}}}}} |
| {{ContextBarHelper|Power Sources| | |
| {{If
| |
| |{{{divine| }}}
| |
| |{{Tag
| |
| |Divine
| |
| |🙏
| |
| |c=#f9f06b
| |
| |l=:Category:Divine Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{magic| }}}
| |
| |{{Tag
| |
| |Magic
| |
| |✨
| |
| |c=#9141ac
| |
| |l=:Category:Magical Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{primal| }}}
| |
| |{{Tag
| |
| |Primal
| |
| |⛰️
| |
| |c=#986a44
| |
| |l=:Category:Primal Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{spiritual| }}}
| |
| |{{Tag
| |
| |Spirit
| |
| |🪭
| |
| |c=#deddda
| |
| |l=:Category:Spiritual Abilities
| |
| }}
| |
| }}
| |
| }}
| |
| {{ContextBarHelper|Elements|
| |
| {{If
| |
| |{{{life| }}}| {{Tag
| |
| |Life
| |
| |☀️
| |
| |c=#ffffff
| |
| |l=:Category:Life Spells
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{storm| }}}
| |
| |{{Tag
| |
| |Storm
| |
| |💧
| |
| |c=#3584e4
| |
| |l=:Category:Storm Spells
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{necro| }}}
| |
| |{{Tag
| |
| |Necromancy
| |
| |💀
| |
| |c=#3d3846
| |
| |l=:Category:Necromancy Spells
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{flame| }}}
| |
| |{{Tag
| |
| |Flame
| |
| |🔥
| |
| |c=#e01b24
| |
| |l=:Category:Flame Spells
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{nature| }}}
| |
| |{{Tag
| |
| |Nature
| |
| |🌱
| |
| |c=#33d17a
| |
| |l=:Category:Nature Spells
| |
| }}
| |
| }}
| |
| }}
| |
| {{ContextBarHelper|Usage|
| |
| {{If
| |
| |{{{oc| }}}
| |
| |{{Tag
| |
| |Out of Combat
| |
| |OC
| |
| |l=:Category:Out of Combat Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{bc| }}}
| |
| |{{Tag
| |
| |Before Combat
| |
| |BC
| |
| |l=:Category:Before Combat Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{ic| }}}
| |
| |{{Tag
| |
| |In Combat
| |
| |IC
| |
| |l=:Category:In Combat Abilities
| |
| }}
| |
| }}
| |
| }}
| |
| {{ContextBarHelper|{{If|{{{spell| }}}|Casting|Execution}} Time|{{ucfirst:{{lc:
| |
| {{{time
| |
| |{{#switch: {{{num|na}}}
| |
| | 0 = {{If
| |
| |{{{re| }}}
| |
| |Free reaction
| |
| |None (free action)
| |
| }}
| |
| | 1 = {{If
| |
| |{{{re| }}}
| |
| |Reaction
| |
| |1 action
| |
| }}
| |
| | 2 = 2 actions
| |
| | 3 = 3 actions
| |
| | na = {{If
| |
| |{{{ritual| }}}
| |
| |10 minutes
| |
| |{{If
| |
| |
| |
| }}
| |
| }}
| |
| }}
| |
| }}}
| |
| }} }} }}
| |
| {{ContextBarHelper|Delivery|
| |
| {{{delivery|
| |
| {{If
| |
| |{{{strike| }}}
| |
| |{{Tag
| |
| |Strike
| |
| |l=:Category:Strike Attack Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{ray| }}}
| |
| |{{Tag
| |
| |Ray
| |
| |l=:Category:Ray Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{ritual| }}}
| |
| |{{Tag
| |
| |Ritual
| |
| |l=:Category:Ritual Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{ball| }}}
| |
| |{{Tag
| |
| |Ball
| |
| |l=:Category:Ball Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{touch| }}}
| |
| |{{Tag
| |
| |Touch
| |
| |l=:Category:Touch Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{aura| }}}
| |
| |{{Tag
| |
| |Aura
| |
| |l=:Category:Aura Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{self| }}}
| |
| |{{Tag
| |
| |Self
| |
| |l=:Category:Self Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{passive| }}}
| |
| |{{Tag
| |
| |Passive
| |
| |l=:Category:Passive Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{tag| }}}
| |
| |{{Tag
| |
| |Tag
| |
| |l=:Category:Tag Abilities
| |
| }}
| |
| }}
| |
| }}} }}
| |
| {{ContextBarHelper|Delivery Modifiers|
| |
| {{{deliveryMod|
| |
| {{If
| |
| |{{{vitals| }}}
| |
| |{{Tag
| |
| |Vitals
| |
| |l=:Category:Vitals Attack Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{arm| }}}
| |
| |{{Tag
| |
| |Arm
| |
| |l=:Category:Arm Attack Abilities
| |
| }}
| |
| }}
| |
| {{If
| |
| |{{{leg| }}}
| |
| |{{Tag
| |
| |Leg
| |
| |l=:Category:Leg Attack Abilities
| |
| }}
| |
| }}
| |
| }}} }}
| |
| {{ContextBarHelper|Target|{{ucfirst:{{lc:
| |
| {{{target
| |
| |{{If
| |
| |{{{aura| }}}{{{cone| }}}{{{ball| }}}{{{field| }}}
| |
| | {{{targetType|creature}}}s within area of effect
| |
| | 1 {{{targetType|creature}}} within range
| |
| }}
| |
| }}}
| |
| }} }} }}
| |
| {{ContextBarHelper|Range|{{ucfirst:{{lc:
| |
| {{{range|
| |
| {{If
| |
| |{{{ray| }}}
| |
| |{{{rangeDist|60}}} feet
| |
| |{{If
| |
| |{{{ball| }}}
| |
| |{{{rangeDist|30}}} feet
| |
| |{{If
| |
| |{{{aura| }}}
| |
| |{{{rangeDist|10}}}-foot aura (centered on yourself)
| |
| |{{If
| |
| |{{{cone| }}}
| |
| |{{{rangeDist|15}}}-foot sphere (centered on yourself)
| |
| |{{If
| |
| |{{{cascade| }}}
| |
| |{{{rangeDist|60}}} feet
| |
| |{{If
| |
| |{{{fork| }}}
| |
| |{{{rangeDist|30}}} feet
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| }}}
| |
| }} }} }}
| |
| {{ContextBarHelper|Duration|{{Trim|{{ucfirst:{{lc:
| |
| {{{duration
| |
| |{{If
| |
| |{{{sustained| }}} {{{end| }}}
| |
| |1 minute
| |
| |{{If
| |
| |{{{ritual| }}}
| |
| |10 minutes
| |
| |{{If
| |
| |{{{ball| }}} {{{ray| }}} {{{aura| }}} {{{touch| }}} {{{self| }}} {{{tag| }}} {{{strike| }}} {{{vitals| }}} {{{leg| }}} {{{arm| }}}
| |
| |Instantaneous
| |
| }}
| |
| }}
| |
| }}
| |
| }}} }}{{If|{{{end| }}}|, or until end condition is met}}{{If|{{{sustained| }}}| ([[Sustained]])}}
| |
| }} }} }}
| |
| ----
| |
| {{{1}}} {{Trim| | |
| {{#if: {{{mental| }}} | {{Cat|Mental Effects|name={{{name}}} }} }}
| |
| {{#if: {{{divine| }}} | {{Cat|Divine Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{magic| }}} | {{Cat|Magical Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{primal| }}} | {{Cat|Primal Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{spiritual| }}} | {{Cat|Spiritual Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{oc| }}} | {{Cat|Out of Combat Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{bc| }}} | {{Cat|Before Combat Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{ic| }}} | {{Cat|In Combat Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{life| }}} | {{Cat|Life Spells|name={{{name}}} }} }}
| |
| {{#if: {{{storm| }}} | {{Cat|Storm Spells|name={{{name}}} }} }}
| |
| {{#if: {{{necro| }}} | {{Cat|Necromancy Spells|name={{{name}}}}} }}
| |
| {{#if: {{{flame| }}} | {{Cat|Flame Spells|name={{{name}}} }} }}
| |
| {{#if: {{{nature| }}} | {{Cat|Nature Spells|name={{{name}}} }} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Skills|name={{{name}}} }} }}
| |
| {{#if: {{{stat| }}} | {{Cat|Stat Setting Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{prof| }}} | {{Cat|Proficiency Setting Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{flu| }}} | {{Cat|Fluency Setting Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{class| }}} | {{Cat|Class Abilities|name={{{name}}} }} }}
| |
| {{#if: {{{standard| }}} |
| |
| {{Cat|Standard Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Conjure Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Semblant Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{sustained| }}} |
| |
| {{Cat|Sustained Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Sustained Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Sustained Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{ball| }}} |
| |
| {{Cat|Ball Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Ball Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Ball Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{ray| }}} |
| |
| {{Cat|Ray Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Ray Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Ray Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{aura| }}} |
| |
| {{Cat|Aura Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Aura Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Aura Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{touch| }}} |
| |
| {{Cat|Touch Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Touch Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Touch Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{self| }}} |
| |
| {{Cat|Self Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Self Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Self Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{passive| }}} |
| |
| {{Cat|Passive Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Passive Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Passive Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{tag| }}} |
| |
| {{Cat|Tag Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Tag Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Tag Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{ritual| }}} |
| |
| {{Cat|Ritual Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Ritual Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Ritual Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{strike| }}} |
| |
| {{Cat|Strike Attack Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Strike Attack Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Strike Attack Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{vitals| }}} |
| |
| {{Cat|Vitals Attack Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Vitals Attack Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Vitals Attack Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{leg| }}} |
| |
| {{Cat|Leg Attack Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Leg Attack Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Leg Attack Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#if: {{{arm| }}} |
| |
| {{Cat|Arm Attack Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} | {{Cat|Arm Attack Spells|name={{{name}}} }} }}
| |
| {{#if: {{{skill| }}} | {{Cat|Arm Attack Skills|name={{{name}}} }} }}
| |
| }}
| |
| {{#switch: {{{stat| }}}
| |
| | int = {{Cat|Intelligence Setting Abilities|name={{{name}}} }}
| |
| | str = {{Cat|Strength Setting Abilities|name={{{name}}} }}
| |
| | mov = {{Cat|Movement Setting Abilities|name={{{name}}} }}
| |
| | per = {{Cat|Perception Setting Abilities|name={{{name}}} }}
| |
| | snk = {{Cat|Sneak Setting Abilities|name={{{name}}} }}
| |
| | #default =
| |
| }}
| |
| {{#switch: {{{class| }}}
| |
| | ber = {{Cat|Berserker Abilities|name={{{name}}} }}
| |
| | bar = {{Cat|Berserker Abilities|name={{{name}}} }}
| |
| | due = {{Cat|Duelist Abilities|name={{{name}}} }}
| |
| | sam = {{Cat|Duelist Abilities|name={{{name}}} }}
| |
| | vet = {{Cat|Veteran Abilities|name={{{name}}} }}
| |
| | kni = {{Cat|Knight Abilities|name={{{name}}} }}
| |
| | pal = {{Cat|Paladin Abilities|name={{{name}}} }}
| |
| | ass = {{Cat|Assassin Abilities|name={{{name}}} }}
| |
| | cor = {{Cat|Corsair Abilities|name={{{name}}} }}
| |
| | ama = {{Cat|Corsair Abilities|name={{{name}}} }}
| |
| | arc = {{Cat|Archer Abilities|name={{{name}}} }}
| |
| | thi = {{Cat|Thief Abilities|name={{{name}}} }}
| |
| | ran = {{Cat|Ranger Abilities|name={{{name}}} }}
| |
| | fla = {{Cat|Flame Mage Abilities|name={{{name}}} }}
| |
| | sto = {{Cat|Storm Mage Abilities|name={{{name}}} }}
| |
| | lif = {{Cat|Life Mage Abilities|name={{{name}}} }}
| |
| | nec = {{Cat|Necromancer Abilities|name={{{name}}} }}
| |
| | nat = {{Cat|Nature Mage Abilities|name={{{name}}} }}
| |
| | #default =
| |
| }}
| |
| {{#switch: {{{rank|nr}}}
| |
| | 0 = {{Cat|Journeyman Abilities|name={{{name}}} }}
| |
| | 1 = {{Cat|Rank 1 Abilities|name={{{name}}} {{Cat|Ranked Abilities}} }}
| |
| | 2 = {{Cat|Rank 2 Abilities|name={{{name}}} {{Cat|Ranked Abilities}} }}
| |
| | 3 = {{Cat|Rank 3+ Abilities|name={{{name}}} {{Cat|Ranked Abilities}} }}
| |
| | nr = {{Cat|Non-ranked Abilities|name={{{name}}} }}
| |
| | #default = {{Cat|Non-standard Abilities|name={{{name}}} }}
| |
| }}
| |
| {{#switch: {{{num| -1}}}
| |
| | -1 =
| |
| | 0 = {{#if: {{{re| }}} |
| |
| {{Cat|Reactive Abilities|name={{{name}}} }}
| |
| {{Cat|Free Reaction Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} |
| |
| {{Cat|Reactive Spells|name={{{name}}} }}
| |
| {{Cat|Free Reaction Spells|name={{{name}}} }}
| |
| }}
| |
| {{#if: {{{skill| }}} |
| |
| {{Cat|Reactive Skills|name={{{name}}} }}
| |
| {{Cat|Free Reaction Skills|name={{{name}}} }}
| |
| }} |
| |
| {{Cat|Active Abilities|name={{{name}}} }}
| |
| {{Cat|Free Action Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} |
| |
| {{Cat|Active Spells|name={{{name}}} }}
| |
| {{Cat|Free Action Spells|name={{{name}}} }}
| |
| }}
| |
| {{#if: {{{skill| }}} |
| |
| {{Cat|Active Skills|name={{{name}}} }}
| |
| {{Cat|Free Action Skills|name={{{name}}} }}
| |
| }}
| |
| }}
| |
| | 1 = {{#if: {{{re| }}} |
| |
| {{Cat|Reactive Abilities|name={{{name}}} }}
| |
| {{Cat|Reaction Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} |
| |
| {{Cat|Reactive Spells|name={{{name}}} }}
| |
| {{Cat|Reaction Spells|name={{{name}}} }}
| |
| }}
| |
| {{#if: {{{skill| }}} |
| |
| {{Cat|Reactive Skills|name={{{name}}} }}
| |
| {{Cat|Reaction Skills|name={{{name}}} }}
| |
| }} |
| |
| {{Cat|Active Abilities|name={{{name}}} }}
| |
| {{Cat|Single Action Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} |
| |
| {{Cat|Active Spells|name={{{name}}} }}
| |
| {{Cat|Single Action Spells|name={{{name}}} }}
| |
| }}
| |
| {{#if: {{{skill| }}} |
| |
| {{Cat|Active Skills|name={{{name}}} }}
| |
| {{Cat|Single Action Skills|name={{{name}}} }}
| |
| }}
| |
| }}
| |
| | 2 = {{Cat|Active Abilities|name={{{name}}} }}
| |
| {{Cat|Double Action Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} |
| |
| {{Cat|Active Spells|name={{{name}}} }}
| |
| {{Cat|Double Action Spells|name={{{name}}} }}
| |
| }}
| |
| {{#if: {{{skill| }}} |
| |
| {{Cat|Active Skills|name={{{name}}} }}
| |
| {{Cat|Double Action Skills|name={{{name}}} }}
| |
| }}
| |
| | 3 = {{Cat|Active Abilities|name={{{name}}} }}
| |
| {{Cat|Triple Action Abilities|name={{{name}}} }}
| |
| {{#if: {{{spell| }}} |
| |
| {{Cat|Active Spells|name={{{name}}} }}
| |
| {{Cat|Triple Action Spells|name={{{name}}} }}
| |
| }}
| |
| {{#if: {{{skill| }}} |
| |
| {{Cat|Active Skills|name={{{name}}} }}
| |
| {{Cat|Triple Action Skills|name={{{name}}} }}
| |
| }}
| |
| | #default =
| |
| }}
| |
| {{Cat|Abilities|name={{{name}}}}} }}</includeonly><noinclude>
| |
| == Template Frontend ==
| |
| This template is designed for tagging and categorizing abilities, spells, and related game elements. It supports a wide range of parameters to provide detailed metadata, such as the type of ability, its delivery method, associated elements, power sources, and more.
| |
| === Parameters ===
| |
| * <code>1</code>: str (required)
| |
| *: The main content or description of the ability.
| |
| * <code>name</code>: str (required)
| |
| *: The name of the ability or spell, used for categorization.
| |
| ==== Power Sources ====
| |
| * <code>divine</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates whether the ability is associated with the Divine power source.
| |
| * <code>magic</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates whether the ability is associated with the Magic power source.
| |
| * <code>primal</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates whether the ability is associated with the Primal power source.
| |
| * <code>spiritual</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates whether the ability is associated with the Spirit power source.
| |
| ==== Elements ====
| |
| * <code>life</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates whether the ability is associated with the Life element.
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| * <code>storm</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates whether the ability is associated with the Storm element.
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| * <code>necro</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates whether the ability is associated with the Necromancy element.
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| * <code>flame</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates whether the ability is associated with the Flame element.
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| * <code>nature</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates whether the ability is associated with the Nature element.
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| ==== Usage ====
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| * <code>oc</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is usable out of combat.
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| * <code>bc</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is usable before combat.
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| * <code>ic</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is usable in combat.
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| ==== Casting/Execution Time ====
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| * <code>time</code>: str (optional)
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| *: Use to override the default casting or execution time.
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| * <code>re</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is reactive.
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| * <code>num</code>: int (optional, defaults to <code>na</code>)
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| *: Specifies the number of actions (or reactions) required to cast or execute the ability.
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| *: Use <code>0</code> for free actions (or free reactions).
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| *: Possible values: <code>0</code>, <code>1</code>, <code>2</code>, <code>3</code>, <code>na</code>.
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| ==== Delivery ====
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| * <code>delivery</code>: str (optional)
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| *: Use to override the default delivery method.
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| * <code>self</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is self-targeted.
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| * <code>strike</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is a strike attack (requires a weapon).
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| * <code>bite</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is a bite ability.
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| * <code>blood</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is a blood ability.
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| * <code>ritual</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is delivered through a ritual.
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| * <code>ray</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is delivered as a ray.
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| * <code>ball</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is delivered as a ball.
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| * <code>touch</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is delivered through touch.
| |
| * <code>aura</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is delivered as an aura.
| |
| * <code>tag</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is a tag ability.
| |
| * <code>cone</code>: bool (optional, defaults to <code>0</code>)
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| *: Indicates if the ability is a cone ability.
| |
| * <code>cascade</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is a cascade ability.
| |
| * <code>fork</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is a fork ability.
| |
| * <code>field</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is some other field.
| |
| ===== Delivery Modifiers =====
| |
| * <code>deliveryMod</code>: str (optional)
| |
| *: Use to override the default delivery modifier description.
| |
| * <code>vitals</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is a vitals attack.
| |
| * <code>leg</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is a leg attack.
| |
| * <code>arm</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is an arm attack.
| |
| * <code>passive</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is passive.
| |
| ==== Target ====
| |
| * <code>target</code>: str (optional)
| |
| *: Use to override the default target description.
| |
| * <code>targetType</code>: str (optional, defaults to <code>creature</code>)
| |
| *: Specifies the type of target (e.g., creature, item).
| |
| ==== Range ====
| |
| * <code>range</code>: str (optional)
| |
| *: Use to override the default range description.
| |
| * <code>rangeDist</code>: int (optional, defaults varies by <code>delivery</code>)
| |
| *: Specifies the range distance in feet.
| |
| ==== Duration ====
| |
| * <code>duration</code>: str (optional)
| |
| *: Use to override the default duration description.
| |
| * <code>sustained</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability is sustained.
| |
| * <code>end</code>: bool (optional, defaults to <code>0</code>)
| |
| *: Indicates if the ability has some other end condition.
| |
| | |
| === Additional Information ===
| |
| The template supports numerous parameters for categorizing abilities into various categories automatically. Boolean parameters (e.g., <code>life</code>, <code>storm</code>) trigger their respective tags and categories when set to a truthy value.
| |
| | |
| == Template Backend ==
| |
| The backend utilizes nested logic and conditional structures to generate tags and categories dynamically based on the provided parameters. This approach ensures flexibility and reduces the need for manual categorization.
| |
| | |
| Key features include:
| |
| * Tagging elements, power sources, and delivery methods using the <code>{{Tag}}</code> sub-template.
| |
| * Categorizing abilities dynamically based on the combination of parameters (e.g., elements, power sources, combat phases).
| |
| * Supporting fallback values and default behaviors for missing parameters.
| |
| | |
| For optimal usage, ensure that all required parameters are supplied and optional parameters are set thoughtfully to achieve desired categorizations.
| |
| </noinclude>
| |