Class:Flame Mage: Difference between revisions
From Teriock
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|name=Flame Mage | |name=Flame Mage | ||
|m=1 | |m=1 | ||
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|d= | |d={{/Description}} | ||
|r1=Flame Ray,Fire Ball | |r1=Flame Ray,Fire Ball,Mage Light,Self Detonate | ||
|r2=Flame Rotators,Flame Elder Sorcery | |r2=Flame Rotators,Flame Elder Sorcery | ||
|r3c=Flame Rotator Fluency,Amplify Flame Spells, | |r3c=Flame Rotator Fluency,Amplify Flame Spells,Additional Flame Rotators | ||
|r3s=Expanded Flame Elder Sorcery,Flame Spell Strikes,Flame Disciplines | |r3s=Expanded Flame Elder Sorcery,Flame Spell Strikes,Flame Disciplines | ||
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Latest revision as of 21:58, 25 January 2025
Fierce and brazen, these mages are always at war. The arms dealers of the world, their magic is completely focused on destruction and thus they seek to create bigger and better ways to blow things up. Passionate, wild and a bit chaotic, these mages like the mountains and underground spaces. If you are playing a Flame Mage be hot tempered, war-like, ready for battle, and consuming everything.
Restrictions
Mage Benefits
Rank 1
Rank 2
Rank 3
For ranks 3, 4, and 5, choose one combat ability and one support ability to gain at each rank.
Combat Abilities
Support Abilities