Ability:Rebirth: Difference between revisions
From Teriock
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m Text replacement - "{{L|Target" to "{{Target" |
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|heal=1 | |heal=1 | ||
|rank=2 | |rank=2 | ||
|req=Target is {{L|Category|Undead creatures|undead}} or has {{L|Condition|Dead|Died}} within the last 10 minutes. | |req={{Target|u=1}} is {{L|Category|Undead creatures|undead}} or has {{L|Condition|Dead|Died}} within the last 10 minutes. | ||
|hit=If target is {{L|Condition|Dead}}, they are brought back to life. If they had less than 1 {{HP}}, they have 1 {{HP}}. If they had less than 1 {{MP}}, they have 1 {{MP}}. Otherwise, their {{HP}} and {{MP}} do not change. If target is {{L|Category|Undead creatures|undead}}, you can choose to have them be {{L|Core|Healing|Healed}} for {{L|Core|Damage}}. {{TextConditionalHealing|Rebirth}} | |hit=If target is {{L|Condition|Dead}}, they are brought back to life. If they had less than 1 {{HP}}, they have 1 {{HP}}. If they had less than 1 {{MP}}, they have 1 {{MP}}. Otherwise, their {{HP}} and {{MP}} do not change. If target is {{L|Category|Undead creatures|undead}}, you can choose to have them be {{L|Core|Healing|Healed}} for {{L|Core|Damage}}. {{TextConditionalHealing|Rebirth}} | ||
|pro=If target is {{L|Category|Undead creatures|undead}}, they are {{L|Core|Healing|Healed}} for {{L|Core|Damage}} {{P}} times. | |pro=If target is {{L|Category|Undead creatures|undead}}, they are {{L|Core|Healing|Healed}} for {{L|Core|Damage}} {{P}} times. | ||