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Creature:Harpy: Difference between revisions

From Teriock
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|b=Prehensile Claw;; Foot;; Hand
|b=Prehensile Claw;; Foot;; Hand
|l=Bird-like, but with {{L|Creature|Human}} features.
|l=Bird-like, but with {{L|Creature|Human}} features.
|d=Harpies are generally cruel and prefer to attack in bands from the aur. They usually live near the coast.
|d=Harpies are generally cruel and prefer to attack in bands from the air. They usually live near the coast.
|t=partial;; monstrous
|t=partial;; monstrous
}}
}}

Latest revision as of 00:04, 2 November 2025

 Stats: ❤️2d8 Hit Dice❤️10 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 2
 Attributes: INT-1STR0MOV1SNK0PER0
 Looks: Bird-like, but with human features.

Harpies are generally cruel and prefer to attack in bands from the air. They usually live near the coast.


 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 1.
 Duration: While alive.

At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you take fire damage, this effect doesn't apply on your next turn.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

You do not have real opposable thumbs. All items are two-handed for you.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Prehensile claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Prehensile Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Prehensile Claw 1d4 -3 Normal (5 feet) 0 0 lb. -3 Handy, Prehensile, Weapon Body parts
1d4Normal (5 feet)