Creature:False Golem: Difference between revisions
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|hp=1d8 | |hp=1d8 | ||
|mp=1d10 | |mp=1d10 | ||
|a=Unconsciousness Immunity;; Golem Reactivation-l-You do not {{L|Core| | |a=Unconsciousness Immunity;; Golem Reactivation-l-You do not {{L|Core|Revitalizing|revitalize}} nor regain {{L|Core|Hit Points and Mana Points|mana dice}}.;; Construct Mind;; Called Magic Resistance;; Shattering Armor | ||
|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of inanimate materials. | |l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of inanimate materials. | ||
|as={{TextSizeAttribute|Beastly Strength|3|Normal Strength}} {{TextSizeAttribute|Improved Strength|4|Beastly Strength}} {{TextSizeAttribute|Giant Strength|6|Improved Strength}} {{TextSizeAttribute|Supernatural Strength|8|Giant Strength}} | |as={{TextSizeAttribute|Beastly Strength|3|Normal Strength}} {{TextSizeAttribute|Improved Strength|4|Beastly Strength}} {{TextSizeAttribute|Giant Strength|6|Improved Strength}} {{TextSizeAttribute|Supernatural Strength|8|Giant Strength}} | ||
Latest revision as of 05:19, 6 August 2026
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.