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Ability:Combat Lore: Difference between revisions

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|truth=1
|truth=1
|mp=1
|mp=1
|e={{TextLore|
|e=You recognize details about past or ongoing battles by sight. For a given ongoing combat, you know the following.
|single=combat
* What the chain of command is.
|plural=past or ongoing battles
* Who in the combat has their primary role as a healer, tank, damage dealer, or in doing battlefield control.
|other=its participants, their strategy
* How long the battle has been ongoing.
|q1=What the chain of command is.
* Who has the most/least {{AC}}, {{HP}}, and {{MP}}.
* Who in the combat is of a particular class that you pick upon using this ability.
|q2=Who in the combat has their primary role as a healer, tank, damage dealer, or in doing battlefield control.
|q3=How long the battle has been ongoing.
* Any noteworthy features of the battle.
|q4=Who has the most/least {{AC}}, {{HP}}, and {{MP}}.
You may also make a {{L|Tradecraft|Enforcer|enforcer}} {{L|Core|Tradecrafts|check}} to learn more about the battle, its participants, their strategy, or other details the {{GM}} allows.
|q5=Who in the combat is of a particular class that you pick upon using this ability.

|tc=Enforcer
You may also spend 10 minutes studying the scene of a former battle up close to get additional information at {{GM}} discretion.
|a=an
}}
}}<noinclude>[[Category:Lore abilities]]</noinclude>
}}<noinclude>[[Category:Lore abilities]]</noinclude>

Latest revision as of 08:45, 23 November 2025

 Power sources: 💪Martial⚔️Warrior🏅Guildmaster🤹Skill
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: Instant.
 Range: 120 feet.

You recognize details about past or ongoing battles by sight. For a given combat, you know the following.
  • What the chain of command is.
  • Who in the combat has their primary role as a healer, tank, damage dealer, or in doing battlefield control.
  • How long the battle has been ongoing.
  • Who has the most/least AC, HP, and MP.
  • Who in the combat is of a particular class that you pick upon using this ability.
  • Any noteworthy features of of the combat.

You may also make an enforcer check to learn more about the combat, its participants, their strategy, or other details the GM allows.

At GM discretion, you can also spend 10 minutes studying a combat up close to get additional information.