Ability:Disenchant: Difference between revisions
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m Text replacement - " DC" to " {{DC}}" |
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|hp=x | |hp=x | ||
|destroy=1 | |destroy=1 | ||
|mpx=An amount of {{MP}} equal to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} DC. Paid only on failure. | |mpx=An amount of {{MP}} equal to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} {{DC}}. Paid only on failure. | ||
|hpx=An amount of {{HP}} equal to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} DC. Paid only on failure. | |hpx=An amount of {{HP}} equal to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} {{DC}}. Paid only on failure. | ||
|t=i | |t=i | ||
|e=When this ritual is completed, make a {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check}} to see if the | |e=When this ritual is completed, make a {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check}} to see if the {{Target|ed}} item is disenchanted. The check's {{DC}} is entirely up to {{GM}} discretion, but the following can be used as a benchmark. | ||
* Non-passively magic items: 4 | * Non-passively magic items: 4 | ||
* Common passively magic items: 8 | * Common passively magic items: 8 | ||
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|pro=You may add {{P}} to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check}} regardless of whether or not you are proficient in {{L|Tradecraft|Priest}}. | |pro=You may add {{P}} to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check}} regardless of whether or not you are proficient in {{L|Tradecraft|Priest}}. | ||
|flu=You may add {{F}} to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check}} regardless of whether or not you are fluent in {{L|Tradecraft|Priest}}. | |flu=You may add {{F}} to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check}} regardless of whether or not you are fluent in {{L|Tradecraft|Priest}}. | ||
|fail=You pay an amount of {{MP}} and {{HP}} equal to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} DC. | |fail=You pay an amount of {{MP}} and {{HP}} equal to the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} {{DC}}. | ||
|success=The item is {{L|Property|Destroyed}} and any [[:Category:Magical properties|magical properties]] of it are removed. An amount of {{MP}} equal to 20 times the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} DC is released (although you do not gain it). | |success=The item is {{L|Property|Destroyed}} and any [[:Category:Magical properties|magical properties]] of it are removed. An amount of {{MP}} equal to 20 times the {{MetaCommand|{{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}}|tc priest|priest check's}} {{DC}} is released (although you do not gain it). | ||
}} | }} | ||
Latest revision as of 21:49, 29 July 2026
When this ritual is completed, make a to see if the targeted item is disenchanted. The check's DC is entirely up to GM discretion, but the following can be used as a benchmark.
- Non-passively magic items: 4
- Common passively magic items: 8
- Uncommon passively magic items: 12
- Rare passively magic items: 16
- Mythic passively magic items: 20
- Legendary passively magic items: 50+