Ability:Might Strike: Difference between revisions
From Teriock
More actions
No edit summary |
No edit summary |
||
| Line 17: | Line 17: | ||
{{DomainsChart|strike=1}}|dur=24h | {{DomainsChart|strike=1}}|dur=24h | ||
|end={{EndDawn}} | |end={{EndDawn}} | ||
|flu=This also makes attacks with the chosen {{L|Category|Weapon classes|weapon class}} {{ | |flu=This also makes attacks with the chosen {{L|Category|Weapon classes|weapon class}} {{AV0}} and {{L|Keyword|Boosted}}. | ||
}} | }} | ||
Latest revision as of 06:10, 11 July 2026
Choose a class of weapons. All weapons you use of the chosen class deal either an additional 1d4 holy damage or 1d4 damage of a type corresponding to the domain of your deity. You may decide which of these benefits a weapon gets every time you attempt an attack with it. In addition, all damage dealt by a single chosen weapon of that class is magic as long as you are attuned to it.
| Domain | Might Strike Damage Type |
|---|---|
| Celestial | Silver |
| Crafting | Fire |
| Death | Terror |
| Destruction | Fire |
| Fortune | Ice |
| Healing | Terror |
| Hearth | Fire |
| Knowledge | Psychic |
| Nature | Vine |
| Spirit | Spiritual |
| Trickster | Vine |
| Value | Financial |
| Weather | Ice |