Core:Abilities: Difference between revisions
More actions
No edit summary |
No edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Core|name=Abilities|}}In {{Online}}, everything a creature can do is determined by its {{L|Category|Abilities}}. These may be granted by the creature's species type, their {{L|Classes}}, magic items they use, or other {{L|Category|Stats}} of theirs. By default, every creature is able to use any {{L|Category|Basic abilities|Basic Abilities}} so long as they meet whatever conditions are specified for the given {{L|Category|Basic abilities|Basic Ability}}. | {{Core|name=Abilities|}}In {{Online}}, everything a creature can do is determined by its {{L|Category|Abilities}}. These may be granted by the creature's species type, their {{L|Category|Classes}}, magic items they use, or other {{L|Category|Stats}} of theirs. By default, every creature is able to use any {{L|Category|Basic abilities|Basic Abilities}} so long as they meet whatever conditions are specified for the given {{L|Category|Basic abilities|Basic Ability}}. | ||
Regardless of where it comes from, each ability has the same underlying structure. | Regardless of where it comes from, each ability has the same underlying structure. | ||
<includeonly>=</includeonly>== Executor ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Executor ==<includeonly>=</includeonly> | ||
{{Core:Executor}} | {{EEmbed|Core:Executor}} | ||
<includeonly>=</includeonly>== Target ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Target ==<includeonly>=</includeonly> | ||
{{Core:Targets}} | {{EEmbed|Core:Targets}} | ||
<includeonly>=</includeonly>== Range ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Range ==<includeonly>=</includeonly> | ||
{{Core:Range}} | {{EEmbed|Core:Range}} | ||
<includeonly>=</includeonly>== Delivery ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Delivery ==<includeonly>=</includeonly> | ||
{{Core:Deliveries}} | {{EEmbed|Core:Deliveries}} | ||
<includeonly>=</includeonly>=== Other Delivery Modifiers ===<includeonly>=</includeonly> | <includeonly>=</includeonly>=== Other Delivery Modifiers ===<includeonly>=</includeonly> | ||
Some Abilities are ''always'' {{AV0}} or {{UB}}. When this is the case, it's mentioned within the Delivery. | Some Abilities are ''always'' {{AV0}} or {{UB}}. When this is the case, it's mentioned within the Delivery. | ||
<includeonly>=</includeonly>=== Delivery Packages ===<includeonly>=</includeonly> | <includeonly>=</includeonly>=== Delivery Packages ===<includeonly>=</includeonly> | ||
{{Core:Delivery Packages}} | {{EEmbed|Core:Delivery Packages}} | ||
<includeonly>=</includeonly>== Execution or Casting Time ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Execution or Casting Time ==<includeonly>=</includeonly> | ||
Each {{L|Category|Abilities|ability}} has a specified amount of "time" it takes to use. For {{L|Category|Spells}} this is called the "casting" time. For other {{L|Category|Abilities}} this is the "execution" time. This is always paired with the type of {{L|Core|Maneuvers|Maneuver}} the {{L|Category|Abilities|ability}} operates under. | Each {{L|Category|Abilities|ability}} has a specified amount of "time" it takes to use. For {{L|Category|Spells}} this is called the "casting" time. For other {{L|Category|Abilities}} this is the "execution" time. This is always paired with the type of {{L|Core|Maneuvers|Maneuver}} the {{L|Category|Abilities|ability}} operates under. | ||
| Line 19: | Line 19: | ||
Make sure to read the {{L|Core|Maneuvers}} page for complete information. | Make sure to read the {{L|Core|Maneuvers}} page for complete information. | ||
<includeonly>=</includeonly>== Duration ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Duration ==<includeonly>=</includeonly> | ||
{{Core:Duration}} | {{EEmbed|Core:Duration}} | ||
<includeonly>=</includeonly>== Power Sources ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Power Sources ==<includeonly>=</includeonly> | ||
{{Core:Power Sources}} | {{EEmbed|Core:Power Sources}} | ||
<includeonly>=</includeonly>== Effect Types ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Effect Types ==<includeonly>=</includeonly> | ||
Some {{L|Category|Abilities}} are considered "effects" of various types. '''{{L|Category|Effects|Effect types|u=1}}''' don't ''generally'' influence the way {{L|Category|Abilities}} mechanically operate. However, many {{L|Category|Abilities}} interact with different {{L|Category|Effects|effect types}} in various ways. | Some {{L|Category|Abilities}} are considered "effects" of various types. '''{{L|Category|Effects|Effect types|u=1}}''' don't ''generally'' influence the way {{L|Category|Abilities}} mechanically operate. However, many {{L|Category|Abilities}} interact with different {{L|Category|Effects|effect types}} in various ways. | ||
<includeonly>=</includeonly>== Heightening ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Heightening ==<includeonly>=</includeonly> | ||
{{Core:Heightening}} | {{EEmbed|Core:Heightening}} | ||
<includeonly>=</includeonly>== Costs ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Costs ==<includeonly>=</includeonly> | ||
{{Core:Costs}} | {{EEmbed|Core:Costs}} | ||
<includeonly>=</includeonly>=== Components ===<includeonly>=</includeonly> | <includeonly>=</includeonly>=== Components ===<includeonly>=</includeonly> | ||
{{Core:Components}} | {{EEmbed|Core:Components}} | ||
<includeonly>=</includeonly>== Expansions ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Expansions ==<includeonly>=</includeonly> | ||
{{Core:Expansions}} | {{EEmbed|Core:Expansions}} | ||
<includeonly>=</includeonly>== Standard Abilities ==<includeonly>=</includeonly> | <includeonly>=</includeonly>== Standard Abilities ==<includeonly>=</includeonly> | ||
{{Core:Standard Abilities}} | {{EEmbed|Core:Standard Abilities}} | ||
<noinclude>[[Category:Basic rules]][[Category:Ability rules]]</noinclude> | <noinclude>[[Category:Basic rules]][[Category:Ability rules]]</noinclude> | ||
Latest revision as of 09:51, 28 September 2026
In Teriock Tabletop, everything a creature can do is determined by its abilities. These may be granted by the creature's species type, their classes, magic items they use, or other stats of theirs. By default, every creature is able to use any basic abilities so long as they meet whatever conditions are specified for the given basic ability.
Regardless of where it comes from, each ability has the same underlying structure.
Executor
Target
Range
Delivery
Other Delivery Modifiers
Some Abilities are always AV0 or UB. When this is the case, it's mentioned within the Delivery.
Delivery Packages
Execution or Casting Time
Each ability has a specified amount of "time" it takes to use. For spells this is called the "casting" time. For other abilities this is the "execution" time. This is always paired with the type of maneuver the ability operates under.
Make sure to read the maneuvers page for complete information.
Duration
Power Sources
Effect Types
Some abilities are considered "effects" of various types. Effect types don't generally influence the way abilities mechanically operate. However, many abilities interact with different effect types in various ways.