Ability:Might Strike: Difference between revisions
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Created page with "{{#invoke:A|a |name=Might Strike |pre=passive |class=pal |rank=1 |divine=1 |e=Choose Class of Weapons at the start of the day as well as either Holy Damage or Terror Damage. All Weapons you use of the chosen Weapon Class deal {{{!}} class="wikitable sortable" |+Damage Type by Domain !Domain !Damage Type {{!}}- {{!}}Knowledge {{!}}Ice {{!}}- {{!}} {{!}} {{!}}- {{!}}} |dur=dawn }}" |
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{{#invoke:A|a | {{#invoke:A|a | ||
|name=Might Strike | |name=Might Strike | ||
|pre= | |pre=ritual | ||
|class=pal | |class=pal | ||
|rank=1 | |rank=1 | ||
|t=s | |||
|d=self | |||
|divine=1 | |divine=1 | ||
|e=Choose [[Weapon | |sustained=1 | ||
{{ | |mp=1 | ||
| | |mat=1 | ||
|ver=1 | |||
|som=1 | |||
|matx=Something symbolic of your deity. | |||
{{ | |req={{ReqNotSustaining|Might Strike}} | ||
{{ | |e=Choose a [[:Category:Weapon classes|class of weapons]]. All [[:Category:Weapons|weapons]] you use of the chosen [[:Category:Weapon classes|class]] deal either an additional {{NDice|1d4[holy]|damage}} {{Dmg}} or {{NDice|1d4|damage}} {{Dmg}} of a type corresponding to the {{L|Core|Domains|Domain}} of your deity. You may decide which of these benefits a [[:Category:Weapons|weapon]] gets every time you attempt an {{L|Category|Attack abilities|Attack}} with it. In addition, all {{Dmg}} dealt by a single chosen [[:Category:Weapons|weapon]] of that [[:Category:Weapon classes|class]] is {{L|Damage|Magic}} as long as you are {{Attune|d}} to it.{{MetaMacro|Might Strike Macro - Pre-execution|preExecution}} | ||
{{ | {{DomainsChart|strike=1}}|dur=24h | ||
{{ | |end={{EndDawn}} | ||
{{ | |flu=This also makes attacks with the chosen {{L|Category|Weapon classes|weapon class}} {{AV0}} and {{L|Keyword|Boosted}}. | ||
{{ | |||
{{ | |||
}} | }} | ||
Latest revision as of 06:10, 11 July 2026
Choose a class of weapons. All weapons you use of the chosen class deal either an additional 1d4 holy damage or 1d4 damage of a type corresponding to the domain of your deity. You may decide which of these benefits a weapon gets every time you attempt an attack with it. In addition, all damage dealt by a single chosen weapon of that class is magic as long as you are attuned to it.
| Domain | Might Strike Damage Type |
|---|---|
| Celestial | Silver |
| Crafting | Fire |
| Death | Terror |
| Destruction | Fire |
| Fortune | Ice |
| Healing | Terror |
| Hearth | Fire |
| Knowledge | Psychic |
| Nature | Vine |
| Spirit | Spiritual |
| Trickster | Vine |
| Value | Financial |
| Weather | Ice |