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Ability:Crabalanche: Difference between revisions

From Teriock
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|i=f
|i=f
|movement=1
|movement=1
|damage=1
|d=self
|d=self
|attribute=str
|attribute=str
|x=1a
|x=1a
|e={{TextMove}} You may do this even if creatures with a {{L|Core|Size}} less than the participants in this {{L|Core|Mobs|mob}} are in the way so long as there is any physical space available for you to pass over them. Any creatures that you pass over in this process make a {{L|Core|Strength}} {{L|Core|Feat Interaction|feat save}} with a {{DC}} equal to 3 {{Times}} N where N is the number of {{L|Core|Executor|executors}} of Crabalanche. {{MobUse}}
|dur=1m
|fail=Target takes N {{L|Condition|Hacked|arm or leg hacks}} on limbs of their choice and is {{L|Condition|Snared}}.
|m=a
|success=Target takes N / 2 {{L|Condition|Hacked|arm or leg hacks}} on limbs of their choice.
|e={{TextMove}} You may do this even if creatures with a {{L|Core|Size}} less than the participants in this {{L|Core|Mobs|mob}} are in the way so long as there is any physical space available for you to pass over them. Any creatures that you pass over in this process make a {{L|Core|Strength}} {{L|Core|Feat Interaction|feat save}}. {{MDC|3}} {{MobUse}}
|fail=Target takes {{M}} {{L|Condition|Hacked|arm or leg hacks}} on limbs of their choice and is {{L|Condition|Snared}}.
|success=Target takes {{M}} / 2 {{L|Condition|Hacked|arm or leg hacks}} on limbs of their choice.
|end={{TextEndCon|start=1|they=1}}
|end={{TextEndCon|start=1|they=1}}
|special=1
}}<noinclude>[[Category:Mob abilities]]</noinclude>
}}<noinclude>[[Category:Mob abilities]]</noinclude>

Latest revision as of 02:03, 3 November 2026

 Power sources: 💪Martial
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: 1 minute.
 Requirements: You are in a mob of crabs.

You move a distance up to your movement speed. You may do this even if creatures with a size less than the participants in this mob are in the way so long as there is any physical space available for you to pass over them. Any creatures that you pass over in this process make a strength feat save. The DC of this is equal to 3 × M where M is the number of executors taking part in it. This is used collectively by all participants of the mob, not once per member. This is used collectively by all participants of the mob, not once per member.
 End condition: At the start of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On fail: Target takes M arm or leg hacks on limbs of their choice and is snared. On success: Target takes M / 2 arm or leg hacks on limbs of their choice.