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Template:AbilityRotators: Difference between revisions

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|e={{TextRotators|{{{2}}}}}{{#ifeq:{{FULLPAGENAME}}|Ability:{{{1}}} Rotators
|{{#invoke:Sort|parse|{{{2}}}|sub=1}}|<br /><br />{{Button|Full Rules Text|l=Ability:{{{1}}} Rotators}} }}
|pro=You may instead prepare {{P}} of these {{L|Category|Spells}}.
|flu=You may instead prepare {{F}} of these {{L|Category|Spells}}.
}}
}}

Latest revision as of 21:02, 27 March 2025

 Power sources: 💪Martial{{ucfirst:{{{}}.🤹Skill
 Duration: Always active.

Having mastered the basic techniques in this field of magic, you are able to cast more advanced spells. If you create any Elder Sorcery spells of your own, they get added to this list. However, just because you "know" how to cast these spells, doesn't mean you are always prepared to. Although all mage classes grant their own elder sorcery and rotator spells, you may only have a maximum of 2 × (MR - 1) of these spells rotated into your spell list at any given time across all classes. MR refers to the number of ranks you have in mage classes. During a long rest, you can "rotate" which spells you have prepared. The rotator spells automatically available to you are [[:Ability:{{{2}}}|{{{2}}}]].

[[Ability:{{{1}}} Rotators|Full Rules Text]]

 If proficient: You may instead prepare P of these spells. If fluent: You may instead prepare F of these spells.