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{{Core|name=Tradecraft Fluencies|}}As you rank up, you get the option to take additional |
{{Core|name=Tradecraft Fluencies|}}As you rank up, you get the option to take additional tradecrafts, or gain a '''fluency''' in a tradecraft you already have. A tradecraft fluency is a more tailored form of the tradecraft it corresponds to. For instance, you could be a {{L|Tradecraft|Historian|Historian}} with a fluency in ancient Shaloban history, a {{L|Tradecraft|Tailor|Tailor}} with a fluency in wizard robes, or an {{L|Tradecraft|Enforcer|Enforcer}} with a fluency in intimidating homeless people. When you make a tradecraft check where your fluency is relevant, you add your {{L|Core|Fluency Bonus}} (F) instead of your {{L|Core|Proficiency Bonus}} (P) to the roll. The {{GM}} may also tailor the results of your check with regards to your fluency. |
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{{Example|; Game Master |
{{Example|; Game Master |
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: You find what looks like an old pirate map. |
: You find what looks like an old pirate map. |
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; Player |
; Player |
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: Can I try and make out the symbols on it? I'm a {{L|Tradecraft|Cartographer}} with a |
: Can I try and make out the symbols on it? I'm a {{L|Tradecraft|Cartographer|Cartographer}} with a fluency in nautical directions. |
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; Game Master |
; Game Master |
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: Sure thing. Roll for it. |
: Sure thing. Roll for it. |
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; Player |
; Player |
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: ''Rolls {{Dice|1d20+6}} because they're |
: ''Rolls {{Dice|1d20+6}} because they're fluent in this and {{L|Core|Leveling Up|level 29}}.'' |
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: I rolled 19. |
: I rolled 19. |
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; Game Master |
; Game Master |
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: You recognize a lot of the markings as referring to whirlpools and sea dragons. It's your choice whether you want to avoid or go into those areas.|title=Nautical Directions}}<noinclude> |
: You recognize a lot of the markings as referring to whirlpools and sea dragons. It's your choice whether you want to avoid or go into those areas.|title=Nautical Directions}}<noinclude> |
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The levels at which characters gain |
The levels at which characters gain {{L|Category|Tradecrafts}} and fluencies are shown highlighted in the table below.{{RankTable|ranks=5|colorTC=1}} |
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</noinclude> |
</noinclude> |
Latest revision as of 21:36, 9 February 2025
As you rank up, you get the option to take additional tradecrafts, or gain a fluency in a tradecraft you already have. A tradecraft fluency is a more tailored form of the tradecraft it corresponds to. For instance, you could be a historian with a fluency in ancient Shaloban history, a tailor with a fluency in wizard robes, or an enforcer with a fluency in intimidating homeless people. When you make a tradecraft check where your fluency is relevant, you add your fluency bonus (F) instead of your proficiency bonus (P) to the roll. The GM may also tailor the results of your check with regards to your fluency.
The levels at which characters gain tradecrafts and fluencies are shown highlighted in the table below.