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Creature:Bat: Difference between revisions

From Teriock
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{{#invoke:C|c
{{#invoke:C|c
|name=Bat
|name=Bat
|hp=1
|hp=1d4
|mp=1
|mp=1d4
|int=-2
|t=animal, common
|str=-2
|a=Flying, Night Vision, Sonar, Acrobatics, Bite
|per=2
|snk=1
|t=animal;; common
|size=0.5
|a=Flying;; Night Vision;; Sonar;; Climbing;; Bite;; Dense Intelligence;; Hack-l-Mouth only.;; Impale-l-Mouth only.;; Vitals Hack-l-Mouth only.;; Tiny Strength;; Sneaky
|f=Night Vision;; Fear Touch
}}
}}

Latest revision as of 07:29, 17 August 2025

 Stats: ❤️1d4 Hit Dice❤️3 HP🩵1d4 Mana Dice🩵3 MP⬆️Size 0.5
 Attributes: INT-2STR-2MOV0SNK1PER2

 Duration: Always active.

Your mouth counts as a weapon for the purposes of abilities that target or are delivered by it (although it cannot be shattered or destroyed). You may attack with it and its damage die is now 1d4.
 If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
Limitation: Mouth only.
 Delivery: 🎭Semblant⚔️Strike( 🗡️Weapon⚔️Attack )
 Target: 💪Arm🦵Leg( Hit target's AC. )
 Duration: Instant.
 Range: Your weapon's range.

As you attack, choose either arm or leg. The damage gets dealt accordingly.
 On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
Limitation: Mouth only.
 Target: 🫀Vitals( Hit target's AC + 3. )
 Duration: Instant.
 Range: Your weapon's range.

 On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 1.
 Duration: Always active.
 Requirements: You are not deaf.

You know the location of any creatures within 100 feet, even in the absence of light.
 Attribute improvement: This ability sets your PER score to a minimum of 2.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of -2.
Limitation: Mouth only.
 Target: 🫀Vitals( Hit target's AC + 3. )
 Duration: Instant.
 Range: Your weapon's range.

 On critical hit: If you want, target takes standard damage as well. On hit: Target takes a vitals hack of your choice.

 Familiar Abilities: 
 Target: 👤Creature( Hit target's AC. )
 Duration: 1 minute.
 Range: Your hand's range.

 End condition: At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On critical hit: The target automatically fails the first 2d4 roll. On hit: Target is frightened. Heightened: For each additional MP spent, deal an additional 1d4 magic terror damage as well.