Your mouth counts as a weapon for the purposes of abilities that target or are delivered by it (although it cannot be shattered or destroyed). You may attack with it and its damage die is now 1d4.If proficient:The damage die is instead 1d6.If fluent:The damage die is instead 1d8.
As you attack, choose either arm or leg. The damage gets dealt accordingly.On critical hit:The target takes 2 hack damage on either arms or legs, depending on what you chose.On hit:The target takes 1 hack damage on either an arm or leg, depending on what you chose.
You know the location of any creatures within 100 feet, even in the absence of light.Attribute improvement:This ability sets your PER score to a minimum of 2.
End condition:At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends.On critical hit:The target automatically fails the first 2d4 roll.On hit:Target is frightened.Heightened:For each additional MP spent, deal an additional 1d4magicterrordamageas well.