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Ability:Undying Durability: Difference between revisions

From Teriock
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m Gpe moved page Ability:Undead Durability to Ability:Undying Durability without leaving a redirect
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|necro=1
|necro=1
|magic=1
|magic=1
|e=You are {{L|Keyword|Immunity|immune}} to {{L|Condition|Unconscious|unconsciousness}}. You do not {{L|Condition|Down|drop}} due to being at negative {{HP}}. You still {{L|Condition|Dead|die}} when you reach half your maximum {{HP}} below zero.
|e=You are {{L|Keyword|Immunity|immune}} to {{L|Condition|Unconscious|unconsciousness}}, {{L|Condition|Suffocating}}, and being {{L|Condition|Poisoned}}. You do not {{L|Condition|Down|drop}} due to being at negative {{HP}}. You still {{L|Condition|Dead|die}} when you reach half your maximum {{HP}} below zero. You also do not have to {{L|Core|Drowning|breathe}}.
|immune=1
}}
}}

Latest revision as of 23:07, 29 March 2025

 Power sources: Magical💀Necromancy
 Duration: Always active.

You are immune to unconsciousness, suffocating, and being poisoned. You do not drop due to being at negative HP. You still die when you reach half your maximum HP below zero. You also do not have to breathe.