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|m=r |
|m=r |
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|x=1r |
|x=1r |
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|dur=1m |
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|trigger=You would take {{L|Core|Damage|Damage}}. |
|trigger=You would take {{L|Core|Damage|Damage}}. |
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|end={{TextEndCon|start=1}} |
|end={{TextEndCon|start=1}} |
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| ⚫ | |e=You are moved 5 feet in the direction opposite the source of the damage and become {{L|Condition|Snared}}. If there is no direction associated with the source of the {{L|Core|Damage|Damage}}, you move in a random direction instead. This movement does not count as a trigger for {{L|Ability|Opportunity Attack}}. If this all completes without interruption, you take only half the triggering {{L|Core|Damage|Damage}}. If the {{L|Core|Damage}} has multiple types, each type is rounded down independently. |
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|e=You take only half the triggering {{L|Core|Damage|Damage}}. |
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{{Note|You must be able to {{L|Core|Movement Speed|move}} to use Tumble. This means you cannot use it while {{L|Condition|Snared}}.}} |
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{{Note|The {{L|Core|Damage}} is rounded ''down''. If there are multiple independent {{L|Category|Damage types|types of damage}} then they are halved independently. If you were originally dealt 15 {{L|Damage|Fire|fire damage}} and 3 {{L|Damage|Holy|holy damage}} then you would only take 7 {{D|Fire}} and 1 {{D|Holy}}.}} |
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Latest revision as of 13:26, 15 May 2026
You are moved 5 feet in the direction opposite the source of the damage and become snared. If there is no direction associated with the source of the damage, you move in a random direction instead. This movement does not count as a trigger for Opportunity Attack. If this all completes without interruption, you take only half the triggering damage. If the damage has multiple types, each type is rounded down independently.