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Ability:Zone of Light or Darkness: Difference between revisions

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|name=Zone of Light or Darkness
|name=Zone of Light or Darkness
|pre=ritual
|pre=ritual
|class=pal
|spell=1
|skill=0
|t=area
|t=area
|d=h
|d=h
|r=h
|r=h
|mp=1
|mp=1
|immune=1
|nature=1
|nature=1
|dur=8h
|dur=8h
|e={{TextCircle}} As you enchant this area, you must choose whether it is a zone of "light" or "darkness".
|e={{TextCircle}} As you enchant this area, you must choose whether it is a zone of "light" or "darkness".
; Light
; Light
: The zone is fully illuminated with magical light. Creatures cannot be {{L|Condition|Hidden|hidden}} within the zone and no shadows are cast. Creatures cannot be {{L|Condition|Blind|blind}} within the zone.
: The zone is fully illuminated with magical light. Within the zone, creatures are {{L|Keyword|Immunity|immune}} to being {{L|Condition|Hidden|hidden}}, cease being {{L|Condition|Hidden}} if they already were, and no shadows are cast. Creatures are also {{L|Keyword|Immunity|immune}} be becoming {{L|Condition|Blind|blind}} within the zone although this does not clear ongoing {{L|Condition|Blind|blindness}} effects unless they were caused by darkness. Zones of light are the only cases where Zone of Light or Darkness that counts as an {{L|Category|Immunity effects|immunity effect}}.
; Darkness
; Darkness
: The zone is filled with magical darkness. All creatures within the zone are {{L|Condition|Blind|blinded}} and cannot see anything.
: The zone is filled with magical darkness. All creatures within the zone are {{L|Condition|Blind|blinded}} and cannot see anything.
<span></span>
|spell=1
|magic=1
|magic=1
|rotator=1
|heightened={{HeightDuration|24 hours|86400}}
}}
}}

Latest revision as of 06:52, 8 May 2026

 Power sources: Magical🛡️Paladin🔄Rotator🌱NatureSpell
 Delivery: 🔮Conjured🕯️Ritual( 🤚Hand✳️Manifest )
 Casting time: 10 minutes.( 🐢Slow )
 Duration: 8 hours.
 Range: Your hand's range.

You enchant an area no larger than 30 feet in any direction. As you enchant this area, you must choose whether it is a zone of "light" or "darkness".
Light
The zone is fully illuminated with magical light. Within the zone, creatures are immune to being hidden, cease being hidden if they already were, and no shadows are cast. Creatures are also immune be becoming blind within the zone although this does not clear ongoing blindness effects unless they were caused by darkness. Zones of light are the only cases where Zone of Light or Darkness that counts as an immunity effect.
Darkness
The zone is filled with magical darkness. All creatures within the zone are blinded and cannot see anything.

 Heightened: For each additional MP spent, the duration of this effect increases by 24 hours.