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Condition:Melee Dodging: Difference between revisions

From Teriock
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{{Condition|Melee attacks have {{L|Core|Disadvantage}} against a creature that is '''melee dodging'''.}}
{{ConditionDodge|name=Melee Dodging|type={{L|Keyword|Melee}}}}

Latest revision as of 23:07, 5 August 2026

If you are melee dodging then the threshold required for melee attacks to hit you is increased by 2. This stacks with other modifications to being hit. So, for instance, the threshold to hit an item you wield is AC + 3 - BV + 2.