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When a creature is reduced to 0 {{{2|{{HP}}}}} or below due to '''lethal''' {{{1|damage}}}, it is instead reduced to half their maximum {{{2|{{HP}}}}} below zero {{{2|{{HP}}}}}. If this is not possible, their {{{2|{{HP}}}}} reduces to the lowest value it can go to. |
When a creature is reduced to 0 {{{2|{{HP}}}}} or below due to '''lethal''' {{{1|damage}}}, it is instead reduced to half their maximum {{{2|{{HP}}}}} below zero {{{2|{{HP}}}}}. If this is not possible, their {{{2|{{HP}}}}} reduces to the lowest value it can go to. This counts as a {{L|Category|Killing effects|Killing effect}}. |
Latest revision as of 22:59, 11 August 2025
When a creature is reduced to 0 HP or below due to lethal damage, it is instead reduced to half their maximum HP below zero HP. If this is not possible, their HP reduces to the lowest value it can go to. This counts as a killing effect.