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Ability:Duel: Difference between revisions

From Teriock
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|e=You challenge the target to advance and fight you. They may immediately {{L|Ability|Move}} towards you as a {{L|Core|Reactive Maneuvers|free reaction}} to this and begin {{L|Condition|Dueling}} with you. If they choose not to or are unable to do so, they become {{L|Condition|Lighted}} to you until the end of your next {{L|Core|Turns|turn}}.{{MetaCondition|dueling}}{{MetaCondition|lighted}}
|e=You challenge the target to advance and fight you. They may immediately {{L|Ability|Move}} towards you as a {{L|Core|Reactive Maneuvers|free reaction}} to this and begin {{L|Condition|Dueling}} with you. If they choose not to or are unable to do so, then they are considered to have "forfeited" the duel (but are not considered to have "lost" it) and become {{L|Condition|Lighted}} to you until the end of your next {{L|Core|Turns|turn}}.{{MetaCondition|dueling}}{{MetaCondition|lighted}}
|pro=You may also make {{L|Ability|Move}} or make a {{L|Category|Single action abilities|single action}} {{L|Category|Duelist class abilities|Duelist ability|u=1}} as a {{L|Core|Reactive Maneuvers|free reaction}} to the target's decision and subsequent movement.
|pro=You may also make {{L|Ability|Move}} or make a {{L|Category|Single action abilities|single action}} {{L|Category|Duelist class abilities|Duelist ability|u=1}} as a {{L|Core|Reactive Maneuvers|free reaction}} to the target's decision and subsequent movement.
}}
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Revision as of 21:44, 4 September 2025

 Power sources: 🪭Spiritual🤺Duelist🤹Skill
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: No limit.
 Range: 30 feet.

You challenge the target to advance and fight you. They may immediately Move towards you as a free reaction to this and begin dueling with you. If they choose not to or are unable to do so, then they are considered to have "forfeited" the duel (but are not considered to have "lost" it) and become lighted to you until the end of your next turn.
 If proficient: You may also make Move or make a single action Duelist ability as a free reaction to the target's decision and subsequent movement.