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Ability:Resurrect: Difference between revisions

From Teriock
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// via Wikitext Extension for VSCode
// via Wikitext Extension for VSCode
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|rank=1
|rank=1
|req=Target is {{L|Category|Undead creatures|undead}} or has {{L|Condition|Dead|Died}} within the last 24 hours.
|req=Target is {{L|Category|Undead creatures|undead}} or has {{L|Condition|Dead|Died}} within the last 24 hours.
|hit=If target is {{L|Condition|Dead}}, they are brought back to life with 1 hit point. If target is {{L|Category|Undead creatures|undead}}, you can choose to have them be {{L|Core|Healing|Healed}} for {{L|Core|Damage}}. {{TextConditionalHealing|Resurrect}}
|e=If target is {{L|Condition|Dead}}, they are brought back to life with 1 hit point. If target is {{L|Category|Undead creatures|undead}}, you can choose to have them be {{L|Core|Healing|Healed}} for {{L|Core|Damage}}. {{TextConditionalHealing|Resurrect}}
|pro=If target is {{L|Category|Undead creatures|undead}}, they are {{L|Core|Healing|Healed}} for {{L|Core|Damage}} {{P}} times.
|pro=If target is {{L|Category|Undead creatures|undead}}, they are {{L|Core|Healing|Healed}} for {{L|Core|Damage}} {{P}} times.
|flu=If target is {{L|Category|Undead creatures|undead}}, they are {{L|Core|Healing|Healed}} for {{L|Core|Damage}} {{F}} times.
|flu=If target is {{L|Category|Undead creatures|undead}}, they are {{L|Core|Healing|Healed}} for {{L|Core|Damage}} {{F}} times.

Revision as of 22:05, 13 September 2025

 Power sources: Magical🧙Life Mage☀️LifeSpell
 Delivery: 🔮Conjured🕯️Ritual( 👁️Sight✳️Manifest )
 Casting time: 10 minutes.( 🐢Slow )
 Duration: Instant.
 Range: 5 feet.
 Requirements: Target is undead or has died within the last 24 hours.

If target is dead, they are brought back to life with 1 hit point. If target is undead, you can choose to have them be healed for damage. Resurrect does not count as a healing effect unless you choose to heal with it.
 Heightened: For each additional MP spent, target can have been dead for an additional 24 hours. If target is undead, they are healed an additional time. If proficient: If target is undead, they are healed for damage P times. If fluent: If target is undead, they are healed for damage F times.