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|snk=5 |
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|a=Minor |
|a=Minor Undead;; Low Intelligence;; Cannot Deal Damage;; Fear Touch;; Flying;; Instant Ethereal;; Martial Arts;; Ghostlike;; Incorporeal |
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|d=Ghosts tend to rely on scaring away their opponent or getting them to environments that {{L|Core|Damage}} them and then {{L|Drain|Mana|mana draining}} them later. If this doesn't work, ghosts tend to retreat. |
|d=Ghosts tend to rely on scaring away their opponent or getting them to environments that {{L|Core|Damage}} them and then {{L|Drain|Mana|mana draining}} them later. If this doesn't work, ghosts tend to retreat. |
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Revision as of 22:10, 27 September 2025
Ghosts tend to rely on scaring away their opponent or getting them to environments that damage them and then mana draining them later. If this doesn't work, ghosts tend to retreat.