Creature:False Golem: Difference between revisions
From Teriock
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|mp=1d10 | |mp=1d10 | ||
|snk=-2 | |snk=-2 | ||
|a=Bumbling;; Unconsciousness Immunity;; Golem Reactivation-l-You do not {{L|Core|Revitalization|revitalize}} nor regain {{L|Core|Hit Points and Mana Points|mana dice}}.;; Construct Mind | |a=Bumbling;; Unconsciousness Immunity;; Golem Reactivation-l-You do not {{L|Core|Revitalization|revitalize}} nor regain {{L|Core|Hit Points and Mana Points|mana dice}}.;; Construct Mind;; Called Magic Resistance | ||
|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of inanimate materials. | |l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of inanimate materials. | ||
|as={{TextSizeAttribute|Beastly Strength|3|Normal Strength}} {{TextSizeAttribute|Improved Strength|4|Beastly Strength}} {{TextSizeAttribute|Giant Strength|6|Improved Strength}} {{TextSizeAttribute|Supernatural Strength|8|Giant Strength}} | |as={{TextSizeAttribute|Beastly Strength|3|Normal Strength}} {{TextSizeAttribute|Improved Strength|4|Beastly Strength}} {{TextSizeAttribute|Giant Strength|6|Improved Strength}} {{TextSizeAttribute|Supernatural Strength|8|Giant Strength}} | ||
Revision as of 00:05, 6 October 2025
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.