Creature:False Golem: Difference between revisions
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{{#invoke:C|c | {{#invoke:C|c | ||
|name=False Golem | |name=False Golem | ||
|hp= | |hp=1d10 | ||
|mp=1d10 | |mp=1d10 | ||
|a=Unconsciousness Immunity;; Golem Reactivation-l-You do not {{L|Core|Revitalization|revitalize}} nor regain {{L|Core|Hit Points and Mana Points|mana dice}}.;; Construct Mind;; Called Magic Resistance;; Shattering Armor | |a=Unconsciousness Immunity;; Golem Reactivation-l-You do not {{L|Core|Revitalization|revitalize}} nor regain {{L|Core|Hit Points and Mana Points|mana dice}}.;; Construct Mind;; Called Magic Resistance;; Shattering Armor | ||
Revision as of 03:43, 6 October 2025
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.