Ability:Empathic Ray: Difference between revisions
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m Text replacement - " target " to " {{Target}} " |
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|e={{TextEmpathic}} | |e={{TextEmpathic}} | ||
|hit={{TextEmpathicEffect}} | |hit={{TextEmpathicEffect}} | ||
|crithit={{Crit}} Or, if you chose "healing", double the number of times that | |crithit={{Crit}} Or, if you chose "healing", double the number of times that {{Target}} {{L|Core|Healing|heals}}. | ||
|heightened=deal an additional {{NDice|1d{{SD|2}}[magic]|damage}} or {{L|Core|Healing|Heal}} the | |heightened=deal an additional {{NDice|1d{{SD|2}}[magic]|damage}} or {{L|Core|Healing|Heal}} the {{Target}} again (depending on what you chose). | ||
|nature=1 | |nature=1 | ||
|hp=1d4 | |hp=1d4 | ||
Latest revision as of 08:02, 21 July 2026
As you cast Empathic Ray, choose either "damage" or "healing". The effect varies depending on what you choose. Empathic Ray only counts as a damaging effect if you choose "damage" and only as a healing effect if you choose "healing".
If you do not take any damage before the start of your next turn, you regain the HP you spent on Empathic Ray. This counts as a regeneration effect and a healing effect. This is the only part of Empathic Ray that counts as a regeneration effect.