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Created page with "Crafts are used for Craft Checks. Craft Checks arise either when some rules text specifies (such as in First Aid), or when the GM tells you to attempt one. When this happens, you roll {{Dice|1d20}} and, if proficient in the associated Craft, you add your Proficiency Bonus. You do ''not'' need to be proficient in a Craft to attempt a Craft Check. {{Note|Trades and crafts have no levels associated with them. This differs from live action FanWar. You either have a g..." |
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: I note that down in my Carnivore's Almanac.|title=Scribe}} |
: I note that down in my Carnivore's Almanac.|title=Scribe}} |
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The levels at which characters gain Crafts and [[Fluencies]] is shown highlighted in the table below.{{RankTable|ranks=5|colorTC=1}} |
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Revision as of 04:25, 18 December 2024
Crafts are used for Craft Checks. Craft Checks arise either when some rules text specifies (such as in First Aid), or when the GM tells you to attempt one. When this happens, you roll 1d20 and, if proficient in the associated Craft, you add your Proficiency Bonus. You do not need to be proficient in a Craft to attempt a Craft Check.
Note: Trades and crafts have no levels associated with them. This differs from live action FanWar. You either have a given Craft Proficiency or you don't.
The levels at which characters gain Crafts and Fluencies is shown highlighted in the table below.