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{{Property|name=Glued|magic=1|If an item is '''glued''' to a creature, it is bonded to their spirit. The item and creature are {{L|Keyword|Immunity|Immune}} to {{L|Category|Stealing effects|effects that would steal it}} from the creature's body (even if the creature is dead). |
{{Property|name=Glued|magic=1|If an item is '''glued''' to a creature, it is bonded to their spirit. The item and creature are {{L|Keyword|Immunity|Immune}} to {{L|Category|Stealing effects|effects that would steal it}} from the creature's body (even if the creature is dead). This bond is strong enough that items remain glued even if they are {{L|Property|Dampened}}. |
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{{Note|This does not prevent the creature from throwing, dropping, or handing off the item. In which case, the item is still glued to them.}}{{MetaChange|key=glued|value=true|mode=5|target=parent}} |
{{Note|This does not prevent the creature from throwing, dropping, or handing off the item. In which case, the item is still glued to them.}}{{MetaChange|key=glued|value=true|mode=5|target=parent}} |
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}}<noinclude>[[Category:Immunity effects]]</noinclude> |
}}<noinclude>[[Category:Immunity effects]]</noinclude> |
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Revision as of 22:11, 19 May 2026
If an item is glued to a creature, it is bonded to their spirit. The item and creature are immune to effects that would steal it from the creature's body (even if the creature is dead). This bond is strong enough that items remain glued even if they are dampened.
Note: This does not prevent the creature from throwing, dropping, or handing off the item. In which case, the item is still glued to them.