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Ability:Wind Shuriken: Difference between revisions

From Teriock
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Line 10: Line 10:
|hit={{Deal|1d{{SD|4}}}}
|hit={{Deal|1d{{SD|4}}}}
|crithit=Double {{L|Core|Damage|Damage dice}}.
|crithit=Double {{L|Core|Damage|Damage dice}}.
|pro=Instead, deal {{NDice|1d10|damage}} {{Dmg}} to target.
|pro=Instead, deal {{NDice|1d10|damage}} {{Dmg}} to {{Target}}.
|flu=Instead, deal {{NDice|1d12|damage}} {{Dmg}} to target.
|flu=Instead, deal {{NDice|1d12|damage}} {{Dmg}} to {{Target}}.
|damage=1
|damage=1
}}
}}

Revision as of 02:35, 21 July 2026

 Power sources: Magical🏴‍☠️Corsair🤹Skill
 Delivery: 🎭Semblant⚡️Ray( 🎯AV0🏹Missile⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: 300 feet.

Wind Shuriken counts as a weapon in the dagger weapon class.

Note: Although Wind Shuriken does not deal magic damage, it can be made to using Might Strike.


 On critical hit: Double damage dice. On hit: Deal 1d8 damage to target. If proficient: Instead, deal 1d10 damage to target. If fluent: Instead, deal 1d12 damage to target.