Ability:Might Strike: Difference between revisions
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|sustained=1 | |sustained=1 | ||
|req=You do not already have Might Strike active. | |req=You do not already have Might Strike active. | ||
|e=Choose a [[Weapon Class|Class]] of [[Weapons Table|Weapon]]s. All [[Weapons Table|Weapon]]s you use of the chosen [[Weapon Class]] deal | |e=Choose a [[Weapon Class|Class]] of [[Weapons Table|Weapon]]s. All [[Weapons Table|Weapon]]s you use of the chosen [[Weapon Class]] deal either an additional {{Dice|1d4}} [[Damage:Holy|Holy Damage]] or {{Dice|1d4}} damage of a type corresponding to the [[Domain]] of your deity. You may decide which of these benefits a [[Weapons Table|Weapon]] gets every time attempt an [[:Category:Attack abilities|Attack]] with it. In addition, damage dealt by a single chosen [[Weapons Table|Weapon]] of that [[Weapon Class]] is [[Damage:Magic|Magic]] as long as you are [[Attunement|Attuned]] to it. | ||
{{{!}} class="wikitable sortable" | {{{!}} class="wikitable sortable" | ||
{{!}}+ Damage Type by Domain | {{!}}+ Damage Type by Domain | ||
Revision as of 10:47, 12 January 2025
Choose a Class of Weapons. All Weapons you use of the chosen Weapon Class deal either an additional 1d4 Holy Damage or 1d4 damage of a type corresponding to the Domain of your deity. You may decide which of these benefits a Weapon gets every time attempt an Attack with it. In addition, damage dealt by a single chosen Weapon of that Weapon Class is Magic as long as you are Attuned to it.
| Domain | Damage Type |
|---|---|
| celestial | terror |
| crafting | fire |
| death | terror |
| destruction | fire |
| fortune | ice |
| healing | terror |
| hearth | fire |
| knowledge | psychic |
| nature | vine |
| spirit | spiritual |
| trickster | vine |
| weather | ice |
| value | financial |