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Ability:Might Strike: Difference between revisions

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|divine=1
|divine=1
|sustained=1
|sustained=1
|mp=1
|mat=1
|ver=1
|som=1
|matx=Something symbolic of your deity.
|req=You not already [[:Category:Sustained abilities|Sustaining]] Might Strike.
|req=You not already [[:Category:Sustained abilities|Sustaining]] Might Strike.
|e=Choose a [[Weapon Class|Class]] of [[Weapons Table|Weapon]]s. All [[Weapons Table|Weapon]]s you use of the chosen [[Weapon Class]] deal either an additional {{Dice|1d4}} [[Damage:Holy|Holy Damage]] or {{Dice|1d4}} damage of a type corresponding to the [[Domain]] of your deity. You may decide which of these benefits a [[Weapons Table|Weapon]] gets every time you attempt an [[:Category:Attack abilities|Attack]] with it. In addition, all damage dealt by a single chosen [[Weapons Table|Weapon]] of that [[Weapon Class]] is [[Damage:Magic|Magic]] as long as you are [[Attunement|Attuned]] to it.
|e=Choose a [[Weapon Class|Class]] of [[Weapons Table|Weapon]]s. All [[Weapons Table|Weapon]]s you use of the chosen [[Weapon Class]] deal either an additional {{Dice|1d4}} [[Damage:Holy|Holy Damage]] or {{Dice|1d4}} damage of a type corresponding to the [[Domain]] of your deity. You may decide which of these benefits a [[Weapons Table|Weapon]] gets every time you attempt an [[:Category:Attack abilities|Attack]] with it. In addition, all damage dealt by a single chosen [[Weapons Table|Weapon]] of that [[Weapon Class]] is [[Damage:Magic|Magic]] as long as you are [[Attunement|Attuned]] to it.

Revision as of 20:38, 13 January 2025

 Power sources: 🪽Divine🛡️Paladin🤹Skill
 Delivery: 🎭Semblant🕯️Ritual( 👁️Sight✳️Manifest )
 Execution time: 10 minutes.( 🐢Slow )
 Material cost: Something symbolic of your deity.
 Duration: Until dawn.( ⏳️Sustained )
 Requirements: You not already Sustaining Might Strike.

Choose a Class of Weapons. All Weapons you use of the chosen Weapon Class deal either an additional 1d4 Holy Damage or 1d4 damage of a type corresponding to the Domain of your deity. You may decide which of these benefits a Weapon gets every time you attempt an Attack with it. In addition, all damage dealt by a single chosen Weapon of that Weapon Class is Magic as long as you are Attuned to it.
Damage Type by Domain
Domain Damage Type
celestial silver
crafting fire
death terror
destruction fire
fortune ice
healing terror
hearth fire
knowledge psychic
nature vine
spirit spiritual
trickster vine
value financial
weather ice