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Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and multiple Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Dice|d4}}, {{Dice|d6}}, or {{Dice|d8}}) determines how much a character's maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Dice|d4}}s), and then get different ones as they keep ranking up. |
Unlike in live action FanWar, characters in {{System}} have many Hit Points (HP) and multiple Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die ({{Dice|d4}}, {{Dice|d6}}, or {{Dice|d8}}) determines how much a character's maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both {{Dice|d4}}s), and then get different ones as they keep ranking up. |
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<noinclude>{{RankTable|ranks=5|colorHPMP=1}}</noinclude> |
<noinclude>The levels at which characters gain HP and MP is shown highlighted in the table below.{{RankTable|ranks=5|colorHPMP=1}}</noinclude> |
Revision as of 04:23, 18 December 2024
Unlike in live action FanWar, characters in Teriock Online have many Hit Points (HP) and multiple Mana Points (MP). And as characters level up, they continue to gain more. Partway through every Rank, characters gain a Hit Die and a Mana Die. The type of die (d4, d6, or d8) determines how much a character's maximum HP or MP increases by with each Rank (3, 4, and 5 respectively). Which type if die is determined by the type of class (Warrior, Semi, or Mage) that the character is. Journeymen count as Semis for this purpose. At Level 1, characters have maximum HP and MP of 1 each. They get their first Hit Die and Mana Die at level 5 (both d4s), and then get different ones as they keep ranking up. The levels at which characters gain HP and MP is shown highlighted in the table below.