Ability:Disenchant: Difference between revisions
From Teriock
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|class=pal | |class=pal | ||
|rank=2 | |rank=2 | ||
|mp=x | |||
|hp=x | |||
|mpx=An amount of [[MP]] equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}}'s DC. Paid only on failure. | |||
|hpx=An amount of [[HP]] equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}}'s DC. Paid only on failure. | |||
|t=i | |t=i | ||
|e=When this ritual is completed, make a {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} to see if the [[:Category:Undead creatures|undead]] target is disenchanted. The check's DC is entirely up to [[GM]] discretion, but the following can be used as a benchmark. | |e=When this ritual is completed, make a {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} to see if the [[:Category:Undead creatures|undead]] target is disenchanted. The check's DC is entirely up to [[GM]] discretion, but the following can be used as a benchmark. | ||
Revision as of 08:16, 13 January 2025
When this ritual is completed, make a priest check to see if the undead target is disenchanted. The check's DC is entirely up to GM discretion, but the following can be used as a benchmark.
- Non-passively magic items: 4
- Common passively magic items: 8
- Uncommon passively magic items: 12
- Rare passively magic items: 16
- Mythic passively magic items: 20
- Legendary passively magic items: 50+