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|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual. |
|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual. |
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|success=Target is aware that you are hunting them, becomes [[Resistant]] to your [[:Category:Divine abilities|Divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week. |
|success=Target is aware that you are hunting them, becomes [[Resistant]] to your [[:Category:Divine abilities|Divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week. |
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|pro=The range of this ritual |
|pro=The range of this ritual becomes 10 {{Times}} [[Pro]]. |
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|flu=The range of this ritual |
|flu=The range of this ritual becomes 10 {{Times}} [[Flu]]. |
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Revision as of 00:14, 14 January 2025
The target adds their Fluency Bonus to their feat roll against you in addition to any SNK bonuses (including Proficiency and Fluency) that they may have. They do not get this bonus if you speak their True Name as a part of this ritual's incantation. The GM may also adjust the target's bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with Advantage.